When Is Rust Force Wipe
60,639 playing now

Online51.222.244.178:60415checked 9m ago

Yabadabadoo

biweekly wipes vanilla
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,899 top 72%
Last wipe 1d ago biweekly schedule
Next wipe 12d 7h Tue 27 Oct, 05:32 UTC

Players

AveragePeakWipe
0123422:0007:0016:0002:0011:0020:00Wiped Tue 13 Oct, 05:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0007:0016:0002:0011:0020:00Wiped Tue 13 Oct, 05:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 27 October, 05:32 UTC, in 12d 7h. Its biweekly schedule tag · low confidence

Coming wipes

12d 7hTue 27 Oct, 05:32 UTC
21d 21hThu 5 Nov, 19:00 UTC FW
26d 7hTue 10 Nov, 05:32 UTC
40d 7hTue 24 Nov, 05:32 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:32 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 177 on average 55/ 200
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 83 on average 64/ 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 66 on average 87/ 200
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 46 on average 10/ 200
ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 38 on average 16/ 200
[BR] CLT Rustico SOLO/DUO Full Wipe [11/10]SA · groups of 8+ · biweekly · 37 on average 13/ 150

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Yabadabadoo?

A gather rate is not given in the name of Yabadabadoo. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a community server: the server browser shows it under Community. It uses the term vanilla for itself: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC from Valve is active as anti-cheat.

What map is used on Yabadabadoo?

The map on Yabadabadoo is procedural, of size 1,800 and seed 1, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Population

What is the player count on Yabadabadoo?

The current population of Yabadabadoo is 0, out of 10 slots. The seven-day average player count is 0.

Where does Yabadabadoo stand in the rankings of Rust servers?

Yabadabadoo is in the top 72% of all ranked servers, at #15,899 for player hours over the last seven days.

Server tags

What are the tags on Yabadabadoo and what do they mean?

The server browser reads gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules from the tags Yabadabadoo publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Yabadabadoo appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Yabadabadoo: Best Rust community servers and Vanilla Rust servers, live. Its filters on the server list are Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Operator and location

Where can Yabadabadoo be found?

No region is published by Yabadabadoo. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 51.222.244.178:60415.

What is the performance like on Yabadabadoo?

The average server fps over the last 48 hours was 236, with a low of 189. Buildings, deployables and everything else in the world came to a peak of 11,839 entities. At its peak it used 3,950 MB of memory. When fps is low and entities climb, players feel it as lag.

How reliable is Yabadabadoo, and is it currently online?

Right now Yabadabadoo is up. Its reported uptime shows a restart roughly 38 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on Yabadabadoo?

On Linux, Yabadabadoo runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

How often does Yabadabadoo wipe, and when?

The prediction for Yabadabadoo follows its tag because the wipes on record are too few to confirm the schedule. On Tuesday 27 October at 05:32 UTC the next wipe is due. It has been running its current world since 40 hours ago. Its tags carry a wipe schedule of every two weeks.

Join info

What steps are needed to join Yabadabadoo?

Enter client.connect 51.222.244.178:60415 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.