When Is Rust Force Wipe
39,422 playing now

Online51.222.92.12:24388checked 7m ago

A Shockbyte Rust Server

Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,918 top 72%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:19 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 139/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 85/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average 466/ 525
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 87/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 26/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 104/ 150

Quick answers

from the figures on this page

Server rules

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups can reach 8 players, the default for the game. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. Under Community in the server browser, it is a community server. The server has VAC on: Valve's anti-cheat.

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 4,250 with seed 1675, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

How populated is A Shockbyte Rust Server?

A Shockbyte Rust Server holds 0 players of its 40 slots at the moment. The average player count for the last seven days is 0.

Where does A Shockbyte Rust Server stand in the rankings of Rust servers?

Over the last seven days, A Shockbyte Rust Server ranks #15,918 for player hours, placing it in the top 72% of all ranked servers.

Server tags

How should you interpret the tags on A Shockbyte Rust Server?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds up to 40 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set from the tags A Shockbyte Rust Server publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature A Shockbyte Rust Server: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Operator and location

What is the location of A Shockbyte Rust Server?

Region: not published by A Shockbyte Rust Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 51.222.92.12:24388.

How smooth is the performance on A Shockbyte Rust Server?

Over the last 48 hours the average was 138 server fps, and the lowest was 1. The world held as many as 97,681 entities: buildings, deployables and all other objects. Memory use peaked at 3,854 MB. What players call lag is low fps plus a rising entity count.

How reliable is A Shockbyte Rust Server, and is it currently online?

Right now A Shockbyte Rust Server is up. About 2 hours ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 3 October 2026.

Which Rust version is used on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

When does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 11 days 20 hours ago.

What happens on wipe day for A Shockbyte Rust Server?

An average of 1 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How to join

What is the process to join A Shockbyte Rust Server?

Open Rust, press F1 for the console, then type client.connect 51.222.92.12:24388. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds up to 40 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.