When Is Rust Force Wipe
92,621 playing now

Online51.38.155.203:27099checked 11m ago

A Shockbyte x Discord Production Rust Server

Players now 0/ 125 0% full
7-day average 0 peak –
Rank #15,847 top 72%
Last wipe 2h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
0123408:0009:0010:00Wiped Sat 17 Oct, 08:43 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040008:0009:0010:00Wiped Sat 17 Oct, 08:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 352 on average 405/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 282 on average 109/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 273 on average 259/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 268 on average 283/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 255 on average 438/ 475
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 255 on average 590/ 600

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

A gather rate is not given in the name of A Shockbyte x Discord Production Rust Server. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. It is a community server: the server browser shows it under Community. VAC from Valve is active as anti-cheat.

Which map is running on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, of size 1,500 and seed 50000, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

How populated is A Shockbyte x Discord Production Rust Server?

On A Shockbyte x Discord Production Rust Server, 0 of 125 slots are filled right now. The seven-day average player count is 0.

What position does A Shockbyte x Discord Production Rust Server hold in the Rust server rankings?

A Shockbyte x Discord Production Rust Server is in the top 72% of all ranked servers, at #15,847 for player hours over the last seven days.

Lists and tags

What are the tags on A Shockbyte x Discord Production Rust Server and what do they mean?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The slot count is 125; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does A Shockbyte x Discord Production Rust Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, A Shockbyte x Discord Production Rust Server is placed in these lists: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.

Server info

What is the location of A Shockbyte x Discord Production Rust Server?

There is no region published by A Shockbyte x Discord Production Rust Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 51.38.155.203:27099.

Is the performance on A Shockbyte x Discord Production Rust Server good?

Over the last 48 hours the average was 256 server fps, and the lowest was 256. The world held as many as 6,016 entities: buildings, deployables and all other objects. At its peak it used 1,749 MB of memory. Players feel lag when fps drops and entity counts climb.

How stable is A Shockbyte x Discord Production Rust Server, and is it online now?

A Shockbyte x Discord Production Rust Server is currently up. About 1 hours ago is when it last restarted, based on its reported uptime. First seen by When Is Rust Force Wipe on 17 October 2026.

What Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record, which are too few. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 2 hours ago.

Join info

What steps are needed to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.203:27099 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players The slot count is 125.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.