Online51.79.46.206:20000checked 9m ago
Blazingcoder2's House of Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:51 UTC5d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Blazingcoder2's House of Rust?
No gather rate appears in the name of Blazingcoder2's House of Rust. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is running on Blazingcoder2's House of Rust?
Blazingcoder2's House of Rust uses a procedural map of size 3,500 with seed 471471404, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How populated is Blazingcoder2's House of Rust?
The current population of Blazingcoder2's House of Rust is 0, out of 40 slots. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 09:00 UTC, when the average was 2 players.
Where does Blazingcoder2's House of Rust stand in the rankings of Rust servers?
Over the last seven days, Blazingcoder2's House of Rust ranks #6,720 for player hours, placing it in the top 30% of all ranked servers.
Lists and tags
What is the meaning of the tags on Blazingcoder2's House of Rust?
The game's server browser reads these tags from Blazingcoder2's House of Rust: gmrust (Game mode): It offers the standard Rust survival experience; mp40 (Max players): 40 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Blazingcoder2's House of Rust appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Blazingcoder2's House of Rust is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.
Server info
What is the location of Blazingcoder2's House of Rust?
No region is published by Blazingcoder2's House of Rust. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 51.79.46.206:20000.
How smooth is the performance on Blazingcoder2's House of Rust?
Over the last 48 hours the average was 210 server fps, and the lowest was 93. Buildings, deployables and everything else in the world came to a peak of 64,664 entities. 3,880 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of Blazingcoder2's House of Rust?
Blazingcoder2's House of Rust is currently up. About 13 hours ago is when it last restarted, based on its reported uptime. The last 4 full days saw it up 96 of 96 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 9 October 2026.
Which Rust version is used on Blazingcoder2's House of Rust?
On Linux, Blazingcoder2's House of Rust runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe schedule
When does Blazingcoder2's House of Rust wipe?
The wipes of Blazingcoder2's House of Rust on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 4 days 23 hours ago.
What can you expect on Blazingcoder2's House of Rust when wipe day arrives?
The recent wipes of this server drew an average peak of 3 players. The peak of the crowd on the latest wipe came 15 hours after the wipe.
Join info
What steps are needed to join Blazingcoder2's House of Rust?
Open Rust, press F1 for the console, then type client.connect 51.79.46.206:20000. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.