Online51.81.179.115:27457checked 15m ago
Coog's Hunger Games
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:19 UTC9h ago | – | – | – | 0 |
| Tue 13 Oct, 03:18 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 15:53 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 15:26 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 14:39 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 14:22 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 14:13 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 13:58 UTC5d ago | – | – | – | 1 |
| Fri 9 Oct, 00:24 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 00:01 UTC7d ago | – | – | – | 0 |
| Wed 7 Oct, 02:41 UTC8d ago | 1 | – | 0.9 days | 0 |
| Sat 3 Oct, 19:12 UTC11d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Fri 2 Oct, 00:04 UTC13d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 23:27 UTC15d ago | 1 | held half | 2 days | 1 |
| Tue 29 Sep, 04:43 UTC16d ago | 1 | – | 0.8 days | 1 |
| Sat 26 Sep, 05:48 UTC19d ago | 1 | held half | 3 days | 0 |
| Mon 21 Sep, 18:21 UTC23d ago | 1 | halved by day 3 | 4.5 days | 1 |
| Sun 20 Sep, 19:19 UTC24d ago | 2+1 queue | – | 1 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Coog's Hunger Games?
No gather rate appears in the name of Coog's Hunger Games. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC from Valve is active as anti-cheat.
What is the map for Coog's Hunger Games?
The map on Coog's Hunger Games is procedural, of size 4,000 and seed 1759, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
How populated is Coog's Hunger Games?
Coog's Hunger Games holds 0 players of its 1 slots at the moment. Averaging 0 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 01:00 UTC with an average of 1 players.
Where does Coog's Hunger Games stand in the rankings of Rust servers?
Coog's Hunger Games is in the top 27% of all ranked servers, at #6,065 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Coog's Hunger Games?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp1 (Max players): 1 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags Coog's Hunger Games publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Coog's Hunger Games appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Coog's Hunger Games: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.
Server details
Where can Coog's Hunger Games be found?
There is no region published by Coog's Hunger Games. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 51.81.179.115:27457.
Is the performance on Coog's Hunger Games good?
Over the last 48 hours the average was 161 server fps, and the lowest was 110. Buildings, deployables and everything else in the world came to a peak of 94,365 entities. At its peak it used 3,563 MB of memory. Players feel lag when fps drops and entity counts climb.
How stable is Coog's Hunger Games, and is it online now?
Right now Coog's Hunger Games is up. The uptime it reports puts the last restart at about 1 hours ago. It was up 159 of 168 hours in the last 7 full days, 95% of the time. The first sighting of it by When Is Rust Force Wipe was on 20 September 2026.
What is the Rust version for Coog's Hunger Games?
On Linux, Coog's Hunger Games runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
How often does Coog's Hunger Games wipe, and when?
None of the resets on Coog's Hunger Games is a wipe. It makes a new world every few hours and keeps no wipe schedule.
Join info
What steps are needed to join Coog's Hunger Games?
Use the console: press F1 in Rust and enter client.connect 51.81.179.115:27457. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.