When Is Rust Force Wipe
80,968 playing now

Online51.81.49.81:28015checked 11m ago

Project Fallout 2x - In Development

2x moddedcarbonpremium
Players now 0/ 125 0% full
7-day average 0 peak 1
Rank #14,286 top 64%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.9 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:41 UTC3d ago 1 – running 1
Sat 10 Oct, 19:51 UTC3d ago 1 – 0.9 days 0
Mon 21 Sep, 16:01 UTC23d ago 0 – 19.2 days 0
Sun 20 Sep, 22:31 UTC23d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 614 on average 487/ 550
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 394 on average 337/ 375
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 297 on average 461/ 550
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average 28/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 251 on average 982/ 1150
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 243 on average 228/ 300

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Project Fallout 2x - In Development?

The name of Project Fallout 2x - In Development includes a gather rate of 2x. Up to 8 players form a group, which is the game's default. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. This server is for players who have Rust's premium status. VAC from Valve is active as anti-cheat.

Which map is running on Project Fallout 2x - In Development?

The map on Project Fallout 2x - In Development is procedural, made by the game.

Population

How populated is Project Fallout 2x - In Development?

The current population of Project Fallout 2x - In Development is 0, out of 125 slots. Averaging 0 players over seven days, it peaked at 1.

Where does Project Fallout 2x - In Development stand in the rankings of Rust servers?

Over the last seven days, Project Fallout 2x - In Development ranks #14,286 for player hours, placing it in the top 64% of all ranked servers.

Tags

What are the tags on Project Fallout 2x - In Development and what do they mean?

The game's server browser reads these tags from Project Fallout 2x - In Development: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The slot count is 125; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): The current game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; ^q (Premium): This server is for players who have Rust's premium status. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Project Fallout 2x - In Development appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Project Fallout 2x - In Development: Rust modded servers, listed live and 2x Rust servers. Filter Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x to find it on the server list.

Server details

What is the location of Project Fallout 2x - In Development?

Region: not published by Project Fallout 2x - In Development. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 51.81.49.81:28015.

How reliable is Project Fallout 2x - In Development, and is it currently online?

You can connect to Project Fallout 2x - In Development at this moment. It was up for 77 of the last 7 full days' 168 hours, 46% of the time. It was first seen by When Is Rust Force Wipe on 19 September 2026.

Which Rust version is used on Project Fallout 2x - In Development?

On Linux, Project Fallout 2x - In Development runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

On what schedule does Project Fallout 2x - In Development wipe?

There is no next wipe to predict for Project Fallout 2x - In Development: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 3 days 2 hours ago.

What can you expect on Project Fallout 2x - In Development when wipe day arrives?

The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 0 hours after the wipe.

Connect

How can you connect to Project Fallout 2x - In Development?

Use the console: press F1 in Rust and enter client.connect 51.81.49.81:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. This server is for players who have Rust's premium status.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167398,^z,^y,^q,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players The slot count is 125.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167398
Build The current game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded; the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.
^q
Premium This server is for players who have Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.