When Is Rust Force Wipe
72,287 playing now

Offline51.83.197.88:28015checked 29d ago

CSE Network | Rust | DEV

moddedcarbon
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,468 no region published
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 194/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 194/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 51/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 55/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on CSE Network | Rust | DEV?

No gather rate appears in the name of CSE Network | Rust | DEV. Up to 8 players form a group, which is the game's default. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Carbon plugins are in use. VAC from Valve is active as anti-cheat.

What map is used on CSE Network | Rust | DEV?

The map on CSE Network | Rust | DEV is procedural, made by the game.

Population

How many players are on CSE Network | Rust | DEV?

CSE Network | Rust | DEV is not online at present; the last time it was seen was 29 days 3 hours ago.

What position does CSE Network | Rust | DEV hold in the Rust server rankings?

Over the last seven days, CSE Network | Rust | DEV ranks #15,468 for player hours, placing it in the top – of all ranked servers.

Tags

What is the meaning of the tags on CSE Network | Rust | DEV?

The game's server browser reads these tags from CSE Network | Rust | DEV: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size is 8; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The current game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does CSE Network | Rust | DEV appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include CSE Network | Rust | DEV: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more to find it on the server list.

Server info

What is the location of CSE Network | Rust | DEV?

Region: not published by CSE Network | Rust | DEV. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 51.83.197.88:28015.

What is the uptime and reliability of CSE Network | Rust | DEV?

CSE Network | Rust | DEV is currently offline, with the last sighting 29 days 3 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 15 September 2026.

What is the Rust version for CSE Network | Rust | DEV?

On Linux, CSE Network | Rust | DEV runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does CSE Network | Rust | DEV wipe?

Too few wipes of CSE Network | Rust | DEV are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 29 days 20 hours ago.

Connect

What steps are needed to join CSE Network | Rust | DEV?

Open Rust, press F1 for the console, then type client.connect 51.83.197.88:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp5
Max players 5 player slots.
ts8
Group limit The default team size is 8.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The current game build is 163794.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.