Online51.83.238.197:28100checked 11m ago
4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 18:38 UTC2d ago | 1 | – | running | 0 |
| Sun 4 Oct, 11:03 UTC10d ago | 1 | halved by day 1 | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on 4Netplayers Rust Server?
A gather rate is not given in the name of 4Netplayers Rust Server. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. It is a community server: the server browser shows it under Community. The server has VAC on: Valve's anti-cheat.
Which map is running on 4Netplayers Rust Server?
A procedural map of size 4,000 with seed 1586762 runs on 4Netplayers Rust Server, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
What is the player count on 4Netplayers Rust Server?
The current population of 4Netplayers Rust Server is 0, out of 10 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 18:00 UTC, with 1 players.
What is 4Netplayers Rust Server's ranking among Rust servers?
4Netplayers Rust Server is in the top 39% of all ranked servers, at #8,668 for player hours over the last seven days.
Lists and tags
What are the tags on 4Netplayers Rust Server and what do they mean?
The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does 4Netplayers Rust Server appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include 4Netplayers Rust Server: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
What is the location of 4Netplayers Rust Server?
Region: not published by 4Netplayers Rust Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 51.83.238.197:28100.
How smooth is the performance on 4Netplayers Rust Server?
Over the last 48 hours the average was 30 server fps, and the lowest was 30. The world held as many as 90,690 entities: buildings, deployables and all other objects. Memory use peaked at 2,828 MB. What players call lag is low fps plus a rising entity count.
How reliable is 4Netplayers Rust Server, and is it currently online?
You can connect to 4Netplayers Rust Server at this moment. The uptime it reports puts the last restart at about 7 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 4 October 2026.
Which Rust version is used on 4Netplayers Rust Server?
The version on 4Netplayers Rust Server is Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
When does 4Netplayers Rust Server wipe?
Its rhythm cannot be told from the wipes of 4Netplayers Rust Server on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 2 days 22 hours ago.
What happens on wipe day for 4Netplayers Rust Server?
An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 47 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 1.
How to join
What steps are needed to join 4Netplayers Rust Server?
Open Rust, press F1 for the console, then type client.connect 51.83.238.197:28100. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.