Offline51.83.238.216:29200checked 26d ago
Rusty Zombie 4Netplayers
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #616 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Rusty Zombie 4Netplayers?
No gather rate appears in the name of Rusty Zombie 4Netplayers. A maximum of 4 players per group, namely quad. softcore is the game mode, Facepunch's softer mode: some loot is kept. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What is the map for Rusty Zombie 4Netplayers?
A procedural map of size 4,500 with seed 526772873 runs on Rusty Zombie 4Netplayers, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
How populated is Rusty Zombie 4Netplayers?
At the moment Rusty Zombie 4Netplayers is offline, and it was last online 26 days 20 hours ago.
Where does Rusty Zombie 4Netplayers stand in the rankings of Rust servers?
Over the last seven days, Rusty Zombie 4Netplayers ranks #15,478 for player hours, placing it in the top 70% of all ranked servers. It holds #616 among quad servers.
Server tags
How should you interpret the tags on Rusty Zombie 4Netplayers?
These tags are set by Rusty Zombie 4Netplayers and read by the game's server browser: gmsoftcore (Game mode): Softcore rules apply here; mp10 (Max players): It holds up to 10 players; ts4 (Group limit): A team may contain up to 4 players; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^s (Softcore): You keep some items after dying in Facepunch's softcore mode; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Rusty Zombie 4Netplayers appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Rusty Zombie 4Netplayers: Rust modded servers, listed live and Rust zombie servers. Its filters on the server list are Type: Modded; Game mode: Softcore; Server tag: Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad.
Operator and location
What is the location of Rusty Zombie 4Netplayers?
There is no region published by Rusty Zombie 4Netplayers. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 51.83.238.216:29200.
What is the uptime and reliability of Rusty Zombie 4Netplayers?
Right now Rusty Zombie 4Netplayers is down; the last sighting was 26 days 20 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on Rusty Zombie 4Netplayers?
The version on Rusty Zombie 4Netplayers is Rust network protocol 2633 and build 164530, on Linux. Steam updates your game, but you need the same protocol to join.
Wipe schedule
When does Rusty Zombie 4Netplayers wipe?
Its rhythm cannot be told from the wipes of Rusty Zombie 4Netplayers on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 41 days ago.
Connect
What is the process to join Rusty Zombie 4Netplayers?
Enter client.connect 51.83.238.216:29200 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^s,gmsoftcore,cs164530,ts4,^o^z
Game
gmsoftcore
mp10
ts4
v2633
cs164530
ptrak
$r?
Difficulty
^s
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.