Offline51.89.152.8:32600checked 12d ago
4Netplayers.The.special.forces
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #637 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on 4Netplayers.The.special.forces?
A gather rate is not given in the name of 4Netplayers.The.special.forces. Up to 4 players may group together: quad. softcore is the game mode, The easier mode by Facepunch, keeping part of your loot. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What map is used on 4Netplayers.The.special.forces?
A procedural map of size 4,500 with seed 1382625960 runs on 4Netplayers.The.special.forces, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
What is the player count on 4Netplayers.The.special.forces?
Right now 4Netplayers.The.special.forces is offline, with its last appearance 12 days 4 hours ago.
What is 4Netplayers.The.special.forces's ranking among Rust servers?
4Netplayers.The.special.forces is in the top 69% of all ranked servers, at #15,915 for player hours over the last seven days. It holds #637 among quad servers.
Server tags
What are the tags on 4Netplayers.The.special.forces and what do they mean?
These tags are set by 4Netplayers.The.special.forces and read by the game's server browser: gmsoftcore (Game mode): This is the softcore mode, an easier set of rules; mp10 (Max players): The slot count is 10; ts4 (Group limit): The maximum team size is 4; v2633 (Protocol): Joining requires the same protocol version, 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does 4Netplayers.The.special.forces appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature 4Netplayers.The.special.forces: Rust modded servers, listed live. Filter Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad to find it on the server list.
Operator and location
What is the location of 4Netplayers.The.special.forces?
No region is published by 4Netplayers.The.special.forces. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 51.89.152.8:32600.
What is the uptime and reliability of 4Netplayers.The.special.forces?
4Netplayers.The.special.forces is currently offline, with the last sighting 12 days 4 hours ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 15 September 2026.
What is the Rust version for 4Netplayers.The.special.forces?
The version on 4Netplayers.The.special.forces is Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
On what schedule does 4Netplayers.The.special.forces wipe?
The wipes of 4Netplayers.The.special.forces on record are too few to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 40 days 8 hours ago.
Join info
What steps are needed to join 4Netplayers.The.special.forces?
Enter client.connect 51.89.152.8:32600 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z
Game
gmsoftcore
mp10
ts4
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.