Online51.89.172.53:27200checked 11m ago
4Netplayers MrWolfCommunity
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:18 UTC8d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on 4Netplayers MrWolfCommunity?
No gather rate appears in the name of 4Netplayers MrWolfCommunity. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. The server has VAC on: Valve's anti-cheat.
What map is used on 4Netplayers MrWolfCommunity?
A procedural map of size 3,750 with seed 1173896606 runs on 4Netplayers MrWolfCommunity, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How populated is 4Netplayers MrWolfCommunity?
4Netplayers MrWolfCommunity holds 0 players of its 10 slots at the moment. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 03:00 UTC, when the average was 1 players.
Where does 4Netplayers MrWolfCommunity stand in the rankings of Rust servers?
Over the last seven days, 4Netplayers MrWolfCommunity ranks #6,687 for player hours, placing it in the top 30% of all ranked servers.
Tags
How should you interpret the tags on 4Netplayers MrWolfCommunity?
The game's server browser reads these tags from 4Netplayers MrWolfCommunity: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does 4Netplayers MrWolfCommunity appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include 4Netplayers MrWolfCommunity: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Operator and location
Where can 4Netplayers MrWolfCommunity be found?
No region is published by 4Netplayers MrWolfCommunity. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 51.89.172.53:27200.
How smooth is the performance on 4Netplayers MrWolfCommunity?
The average server fps over the last 48 hours was 30, with a low of 28. Buildings, deployables and everything else in the world came to a peak of 1,867,886 entities. Memory use peaked at 20,668 MB. When fps is low and entities climb, players feel it as lag.
How reliable is 4Netplayers MrWolfCommunity, and is it currently online?
4Netplayers MrWolfCommunity is currently up. Its reported uptime shows a restart roughly 2 hours ago. The last 7 full days saw it up 150 of 168 hours, 89% of the time. First seen by When Is Rust Force Wipe on 6 October 2026.
What Rust version is 4Netplayers MrWolfCommunity on?
The version on 4Netplayers MrWolfCommunity is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
How often does 4Netplayers MrWolfCommunity wipe, and when?
The force wipe is the only wipe 4Netplayers MrWolfCommunity takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 8 days 16 hours ago. The tags carry a monthly wipe schedule.
What can you expect on 4Netplayers MrWolfCommunity when wipe day arrives?
Its recent wipes averaged 2 players at peak. The peak of the crowd on the latest wipe came 3 hours after the wipe.
How to join
What is the process to join 4Netplayers MrWolfCommunity?
Open Rust, press F1 for the console, then type client.connect 51.89.172.53:27200. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.