When Is Rust Force Wipe
43,632 playing now

Online54.36.179.224:28015checked 11m ago

[EU] SINMAS STAGING Livestock

vanillamoddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #10,437 top 47%
Last wipe 17d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75110:0016:0023:0005:0012:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0016:0023:0005:0012:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 5.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 50% else halves by day 2

The first 48 hours of its last wipes

Mon 28 SepThu 24 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 08:10 UTC17d ago 3 – running 0
Thu 24 Sep, 18:08 UTC20d ago 3 halved by day 2 3.6 days 0
Thu 17 Sep, 12:36 UTC27d ago 2 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 18/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 21/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 7/ 200
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average 9/ 650

Quick answers

from the figures on this page

Server rules

What are the rules and settings on [EU] SINMAS STAGING Livestock?

No gather rate appears in the name of [EU] SINMAS STAGING Livestock. Up to 8 players form a group, which is the game's default. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Carbon. Its self-description is vanilla: unmodified from Facepunch: the same rates, kits and rules. VAC from Valve is active as anti-cheat.

What map is used on [EU] SINMAS STAGING Livestock?

The map on [EU] SINMAS STAGING Livestock is procedural, of size 3,400 and seed 1337, made by the game. You can view it on RustMaps from this page, because size and seed determine the map. The map is named Custom Map.

Player stats

What is the player count on [EU] SINMAS STAGING Livestock?

The current population of [EU] SINMAS STAGING Livestock is 0, out of 50 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 19:00 UTC, with 1 players.

What is [EU] SINMAS STAGING Livestock's ranking among Rust servers?

Over the last seven days, [EU] SINMAS STAGING Livestock ranks #10,437 for player hours, placing it in the top 47% of all ranked servers.

Server tags

What are the tags on [EU] SINMAS STAGING Livestock and what do they mean?

The server browser reads gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size is 8; v2635 (Protocol): To join, your game must be on protocol 2635; cs168076 (Build): It runs on game build 168076; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): The plugin framework is Carbon from the tags [EU] SINMAS STAGING Livestock publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does [EU] SINMAS STAGING Livestock appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include [EU] SINMAS STAGING Livestock: EU Rust servers and Rust modded servers, listed live. Filter Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more to find it on the server list.

Server info

What is the location of [EU] SINMAS STAGING Livestock?

No region tag is published by [EU] SINMAS STAGING Livestock, but its name points to Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 54.36.179.224:28015.

What is the performance like on [EU] SINMAS STAGING Livestock?

The average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world came to a peak of 85,000 entities. Memory use peaked at 2,298 MB. When fps is low and entities climb, players feel it as lag.

How stable is [EU] SINMAS STAGING Livestock, and is it online now?

Right now [EU] SINMAS STAGING Livestock is up. About 4 hours ago is when it last restarted, based on its reported uptime. It was up 162 of 168 hours in the last 7 full days, 96% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is [EU] SINMAS STAGING Livestock on?

On Linux, [EU] SINMAS STAGING Livestock runs Rust network protocol 2635 and build 168076. Steam updates your game, but you need the same protocol to join.

Wipe schedule

When does [EU] SINMAS STAGING Livestock wipe?

No next wipe can be predicted for [EU] SINMAS STAGING Livestock, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 17 days 1 hours ago.

What happens on wipe day for [EU] SINMAS STAGING Livestock?

An average of 3 players turned out at the busiest point of its recent wipes. 32 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, the crowd dropped below half by day 2.

Connect

What is the process to join [EU] SINMAS STAGING Livestock?

Open Rust, press F1 for the console, then type client.connect 54.36.179.224:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://sinmas.eu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168076,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The default team size is 8.
v2635
Protocol To join, your game must be on protocol 2635.
cs168076
Build It runs on game build 168076.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.