Online54.38.192.215:38015checked 12m ago
[EU] Flying Turbans 2 - Vanilla Server - No mods!
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on [EU] Flying Turbans 2 - Vanilla Server - No mods!?
No gather rate appears in the name of [EU] Flying Turbans 2 - Vanilla Server - No mods!. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
What map is used on [EU] Flying Turbans 2 - Vanilla Server - No mods!?
A procedural map of size 3,328 with seed 737604851 runs on [EU] Flying Turbans 2 - Vanilla Server - No mods!, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player stats
How populated is [EU] Flying Turbans 2 - Vanilla Server - No mods!?
The current population of [EU] Flying Turbans 2 - Vanilla Server - No mods! is 0, out of 50 slots. The seven-day average is 0 players, with a peak of 3. The highest average over the last 48 hours occurred at 03:00 UTC, with 1 players.
What position does [EU] Flying Turbans 2 - Vanilla Server - No mods! hold in the Rust server rankings?
[EU] Flying Turbans 2 - Vanilla Server - No mods! is in the top 30% of all ranked servers, at #6,648 for player hours over the last seven days.
Tags
What are the tags on [EU] Flying Turbans 2 - Vanilla Server - No mods! and what do they mean?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166702 (Build): It runs on game build 166702; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code from the tags [EU] Flying Turbans 2 - Vanilla Server - No mods! publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does [EU] Flying Turbans 2 - Vanilla Server - No mods! appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature [EU] Flying Turbans 2 - Vanilla Server - No mods!: Best Rust community servers and EU Rust servers. Its filters on the server list are Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
Where can [EU] Flying Turbans 2 - Vanilla Server - No mods! be found?
Its name points to Europe, though [EU] Flying Turbans 2 - Vanilla Server - No mods! publishes no region tag. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 54.38.192.215:38015.
How smooth is the performance on [EU] Flying Turbans 2 - Vanilla Server - No mods!?
Over the last 48 hours the average was 116 server fps, and the lowest was 75. The world held as many as 128,084 entities: buildings, deployables and all other objects. Memory use peaked at 2,474 MB. When fps is low and entities climb, players feel it as lag.
How reliable is [EU] Flying Turbans 2 - Vanilla Server - No mods!, and is it currently online?
[EU] Flying Turbans 2 - Vanilla Server - No mods! is currently up. About 17 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 107 of 168 hours, 64% of the time. The first sighting of it by When Is Rust Force Wipe was on 5 October 2026.
Which Rust version is used on [EU] Flying Turbans 2 - Vanilla Server - No mods!?
Rust network protocol 2634 and build 166702 on Windows is what [EU] Flying Turbans 2 - Vanilla Server - No mods! runs. Steam updates your game, but you need the same protocol to join.
Wipe schedule
How often does [EU] Flying Turbans 2 - Vanilla Server - No mods! wipe, and when?
Its rhythm cannot be told from the wipes of [EU] Flying Turbans 2 - Vanilla Server - No mods! on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 9 days 13 hours ago.
Join info
What steps are needed to join [EU] Flying Turbans 2 - Vanilla Server - No mods!?
Use the console: press F1 in Rust and enter client.connect 54.38.192.215:38015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166702,ts8
Game
gmrust
mp50
ts8
v2634
cs166702
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.