When Is Rust Force Wipe
95,832 playing now

OnlineNA54.39.102.131:22015checked 12m ago

US Testing Server

moddedoxide
Players now 0/ ?
7-day average 0 peak –
Rank #15,843 top 72% · #1543 in NA
Last wipe 9h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0123417:0002:0011:0021:0006:0015:00Wiped Tue 13 Oct, 23:30 UTCWIPEWiped Wed 14 Oct, 15:30 UTCWIPEWiped Thu 15 Oct, 07:30 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
0510152017:0002:0011:0021:0006:0015:00Wiped Tue 13 Oct, 23:30 UTCWIPEWiped Wed 14 Oct, 15:30 UTCWIPEWiped Thu 15 Oct, 07:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.7 days between real wipes
On rhythm 40% of its recent wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 07:30 UTC9h ago – – running 0
Wed 14 Oct, 15:30 UTC1d ago – – – 0
Tue 13 Oct, 23:30 UTC1d ago – – – 0
Tue 13 Oct, 01:51 UTC2d ago 0 – 0.9 days 0
Sun 27 Sep, 04:33 UTC18d ago 0 – 15.9 days 0
Sat 26 Sep, 20:49 UTC18d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 49 on average 29/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average 13/ 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 8/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 16 on average 6/ 100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 16 on average 12/ 90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 5/ 150

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on US Testing Server?

No gather rate appears in the name of US Testing Server. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What map is used on US Testing Server?

A procedural map of size 1,024 with seed 1337 runs on US Testing Server, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. The name of the map is CraggyIsland.

Player stats

How populated is US Testing Server?

The player count for US Testing Server is 0 at the moment. The average player count for the last seven days is 0.

What position does US Testing Server hold in the Rust server rankings?

US Testing Server is #15,843 on player hours over the last seven days, #1,543 in North America, and in the top 72% of all ranked servers.

Tags

What is the meaning of the tags on US Testing Server?

The game's server browser reads these tags from US Testing Server: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): It holds up to 0 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game; NA (North America): The server browser lists it under North America. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does US Testing Server appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include US Testing Server: Rust modded servers, listed live and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

What is the location of US Testing Server?

In North America, US Testing Server lists itself with the NA tag. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 54.39.102.131:22015.

Is the performance on US Testing Server good?

The average server fps over the last 48 hours was 20, with a low of 20. Buildings, deployables and everything else in the world came to a peak of 2,885 entities. 721 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How stable is US Testing Server, and is it online now?

You can connect to US Testing Server at this moment. Its reported uptime shows a restart roughly 58 minutes ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 26 September 2026.

What is the Rust version for US Testing Server?

Rust network protocol 2634 and build 167584 on Windows is what US Testing Server runs. Steam updates your game, but you need the same protocol to join.

Wipe schedule

When does US Testing Server wipe?

No next wipe can be predicted for US Testing Server, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 9 hours ago.

What can you expect on US Testing Server when wipe day arrives?

An average of 0 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Connect

What is the process to join US Testing Server?

Enter client.connect 54.39.102.131:22015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players It holds up to 0 players.
ts8
Group limit The default team size is 8.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.