When Is Rust Force Wipe
31,970 playing now

OnlineNA54.39.102.131:28015checked 11m ago

US Testing Server

moddedoxide
Players now 0/ ?
7-day average 0 peak –
Rank #15,900 top 72% · #1541 in NA
Last wipe 11h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0123406:0015:0000:0010:0019:0004:00Wiped Wed 14 Oct, 01:31 UTCWIPEWiped Wed 14 Oct, 17:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
0510152006:0015:0000:0010:0019:0004:00Wiped Wed 14 Oct, 01:31 UTCWIPEWiped Wed 14 Oct, 17:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.8 days between real wipes
On rhythm 40% of its recent wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:31 UTC11h ago – – running 0
Wed 14 Oct, 01:31 UTC1d ago – – – 0
Tue 13 Oct, 01:45 UTC2d ago 0 – 1 days 0
Sun 27 Sep, 05:22 UTC18d ago 0 – 15.8 days 0
Sat 26 Sep, 20:53 UTC18d ago 0 – 0.4 days 0
Sat 26 Sep, 02:25 UTC19d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 49 on average 40/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average 30/ 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 12/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 17 on average 13/ 100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 16 on average 15/ 90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 4/ 150

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on US Testing Server?

No gather rate appears in the name of US Testing Server. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

What is the map for US Testing Server?

US Testing Server uses a procedural map of size 3,700 with seed 1337, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. It carries the map name Custom Map.

Player stats

What is the player count on US Testing Server?

At present, 0 players are on US Testing Server. The seven-day average player count is 0.

What position does US Testing Server hold in the Rust server rankings?

For player hours in the last seven days, US Testing Server ranks #15,900 overall, #1,541 in North America, and is in the top 72% of all ranked servers.

Server tags

What is the meaning of the tags on US Testing Server?

The game's server browser reads these tags from US Testing Server: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds up to 0 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167584 (Build): The current game build is 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does US Testing Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, US Testing Server is placed in these lists: Rust modded servers, listed live and Rust servers in North America. Filter Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.

Operator and location

Where can US Testing Server be found?

With its NA tag, US Testing Server lists itself in North America. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 54.39.102.131:28015.

Is the performance on US Testing Server good?

The average server fps over the last 48 hours was 20, with a low of 20. Buildings, deployables and everything else in the world came to a peak of 69,444 entities. Memory use peaked at 1,834 MB. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of US Testing Server?

US Testing Server is currently up. Its reported uptime shows a restart roughly 1 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 25 September 2026.

What Rust version is US Testing Server on?

On Windows, US Testing Server runs Rust network protocol 2634 and build 167584. Steam updates your game, but you need the same protocol to join.

Wipe info

When does US Testing Server wipe?

No next wipe can be predicted for US Testing Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 11 hours ago.

What can you expect on US Testing Server when wipe day arrives?

The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

How to join

What is the process to join US Testing Server?

Open Rust, press F1 for the console, then type client.connect 54.39.102.131:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds up to 0 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167584
Build The current game build is 167584.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.