Offline58.169.156.96:28015checked 6h ago
Rust Zombie Raids Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:14 UTC6h ago | – | – | – | 1 |
| Wed 14 Oct, 02:42 UTC19h ago | – | – | – | 0 |
| Sun 11 Oct, 12:26 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 11:32 UTC3d ago | 2 | – | – | 0 |
| Sun 11 Oct, 01:25 UTC3d ago | 2 | – | 0.4 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Rust Zombie Raids Test Server?
The name of Rust Zombie Raids Test Server gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What is the map for Rust Zombie Raids Test Server?
Rust Zombie Raids Test Server uses a procedural map of size 4,000 with seed 1667892361, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.
Player count
How many players are on Rust Zombie Raids Test Server?
At the moment Rust Zombie Raids Test Server is offline, and it was last online 6 hours ago. Averaging 1 players over seven days, it peaked at 2. In the last 48 hours, the peak hour was 02:00 UTC with an average of 2 players.
Where does Rust Zombie Raids Test Server stand in the rankings of Rust servers?
Over the last seven days, Rust Zombie Raids Test Server ranks #5,258 for player hours, placing it in the top 24% of all ranked servers.
Tags
What are the tags on Rust Zombie Raids Test Server and what do they mean?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds up to 2 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags Rust Zombie Raids Test Server publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Rust Zombie Raids Test Server appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Rust Zombie Raids Test Server is placed in these lists: Rust modded servers, listed live and Rust zombie servers. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.
Server info
Where can Rust Zombie Raids Test Server be found?
No region is published by Rust Zombie Raids Test Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 58.169.156.96:28015.
What is the performance like on Rust Zombie Raids Test Server?
Over the last 48 hours the average was 109 server fps, and the lowest was 43. Buildings, deployables and everything else in the world came to a peak of 106,016 entities. At its peak it used 3,066 MB of memory. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of Rust Zombie Raids Test Server?
Right now Rust Zombie Raids Test Server is down; the last sighting was 6 hours ago. The uptime it reports puts the last restart at about 5 hours ago. It was up 28 of 48 hours in the last 2 full days, 58% of the time. The first sighting of it by When Is Rust Force Wipe was on 11 October 2026.
What is the Rust version for Rust Zombie Raids Test Server?
On Windows, Rust Zombie Raids Test Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
On what schedule does Rust Zombie Raids Test Server wipe?
A new world appears on Rust Zombie Raids Test Server every few hours. That is a reset, not a wipe, and the server keeps no wipe schedule.
Join info
How can you connect to Rust Zombie Raids Test Server?
Enter client.connect 58.169.156.96:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.