When Is Rust Force Wipe
58,130 playing now

Offline58.169.156.96:28015checked 6h ago

Rust Zombie Raids Test Server

moddedoxide
Players now 0/ 2 0% full
7-day average 1 peak 2
Rank #5,258 top 24%
No wipes resets 5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

AveragePeak
00.511.5200:0005:0010:0003:0008:0015:00

Hourly average and peak, UTC.

Server performance

010020030040000:0005:0010:0003:0008:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:14 UTC6h ago – – – 1
Wed 14 Oct, 02:42 UTC19h ago – – – 0
Sun 11 Oct, 12:26 UTC3d ago – – – 1
Sun 11 Oct, 11:32 UTC3d ago 2 – – 0
Sun 11 Oct, 01:25 UTC3d ago 2 – 0.4 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
Pickle Rust EU MonthlyEU · no group limit · 50 on average 45/ 100
RatAttacK: No Honorgroups of 8+ · 1 on average 0/ 50
NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 155 on average 191/ 500
Vital Rust - EU MonthlyEU · no group limit · 83 on average 98/ 100
Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average 83/ 100
Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 14.10EU · no group limit · 1x · 69 on average 80/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Rust Zombie Raids Test Server?

The name of Rust Zombie Raids Test Server gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC from Valve is active as anti-cheat.

What is the map for Rust Zombie Raids Test Server?

Rust Zombie Raids Test Server uses a procedural map of size 4,000 with seed 1667892361, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.

Player count

How many players are on Rust Zombie Raids Test Server?

At the moment Rust Zombie Raids Test Server is offline, and it was last online 6 hours ago. Averaging 1 players over seven days, it peaked at 2. In the last 48 hours, the peak hour was 02:00 UTC with an average of 2 players.

Where does Rust Zombie Raids Test Server stand in the rankings of Rust servers?

Over the last seven days, Rust Zombie Raids Test Server ranks #5,258 for player hours, placing it in the top 24% of all ranked servers.

Tags

What are the tags on Rust Zombie Raids Test Server and what do they mean?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds up to 2 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags Rust Zombie Raids Test Server publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Rust Zombie Raids Test Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Rust Zombie Raids Test Server is placed in these lists: Rust modded servers, listed live and Rust zombie servers. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.

Server info

Where can Rust Zombie Raids Test Server be found?

No region is published by Rust Zombie Raids Test Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 58.169.156.96:28015.

What is the performance like on Rust Zombie Raids Test Server?

Over the last 48 hours the average was 109 server fps, and the lowest was 43. Buildings, deployables and everything else in the world came to a peak of 106,016 entities. At its peak it used 3,066 MB of memory. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of Rust Zombie Raids Test Server?

Right now Rust Zombie Raids Test Server is down; the last sighting was 6 hours ago. The uptime it reports puts the last restart at about 5 hours ago. It was up 28 of 48 hours in the last 2 full days, 58% of the time. The first sighting of it by When Is Rust Force Wipe was on 11 October 2026.

What is the Rust version for Rust Zombie Raids Test Server?

On Windows, Rust Zombie Raids Test Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

On what schedule does Rust Zombie Raids Test Server wipe?

A new world appears on Rust Zombie Raids Test Server every few hours. That is a reset, not a wipe, and the server keeps no wipe schedule.

Join info

How can you connect to Rust Zombie Raids Test Server?

Enter client.connect 58.169.156.96:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players It holds up to 2 players.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.