Offline62.226.100.227:28015checked 28d ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Test?
No gather rate appears in the name of Test. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a community server: the server browser shows it under Community. VAC from Valve is active as anti-cheat.
Which map is running on Test?
The map on Test is procedural, made by the game.
Player count
How populated is Test?
At the moment Test is offline, and it was last online 28 days 21 hours ago.
What position does Test hold in the Rust server rankings?
Test is in the top – of all ranked servers, at #14,180 for player hours over the last seven days.
Tags
What is the meaning of the tags on Test?
These tags are set by Test and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Test appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Test: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Where can Test be found?
There is no region published by Test. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 62.226.100.227:28015.
How stable is Test, and is it online now?
Right now Test is down; the last sighting was 28 days 21 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for Test?
On Windows, Test runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
On what schedule does Test wipe?
The wipes of Test on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 31 days 3 hours ago.
Join info
What steps are needed to join Test?
Use the console: press F1 in Rust and enter client.connect 62.226.100.227:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.