Online62.41.26.27:28015checked 10m ago
Try Hard Rust | Fridays | No Tech Tree
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 19:29 UTC, in 3d 10h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Try Hard Rust | Fridays | No Tech Tree?
A gather rate is not given in the name of Try Hard Rust | Fridays | No Tech Tree. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Carbon on this server. Vanilla is its own label: unmodified from Facepunch: the same rates, kits and rules. VAC, Valve's anti-cheat, is enabled.
What is the map for Try Hard Rust | Fridays | No Tech Tree?
The map on Try Hard Rust | Fridays | No Tech Tree is procedural, of size 5,000, made by the game. The map is named Hardcore Rust Server.
Player count
What is the player count on Try Hard Rust | Fridays | No Tech Tree?
On Try Hard Rust | Fridays | No Tech Tree, 0 of 200 slots are filled right now. The seven-day average is 0 players, with a peak of 1.
What position does Try Hard Rust | Fridays | No Tech Tree hold in the Rust server rankings?
Try Hard Rust | Fridays | No Tech Tree is in the top 70% of all ranked servers, at #15,634 for player hours over the last seven days.
Server tags
How should you interpret the tags on Try Hard Rust | Fridays | No Tech Tree?
The game's server browser reads these tags from Try Hard Rust | Fridays | No Tech Tree: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds up to 200 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^w (Weekly): It wipes every week; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework used. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Try Hard Rust | Fridays | No Tech Tree appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Try Hard Rust | Fridays | No Tech Tree: Rust modded servers, listed live. Its filters on the server list are Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server info
Where can Try Hard Rust | Fridays | No Tech Tree be found?
No region is published by Try Hard Rust | Fridays | No Tech Tree. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 62.41.26.27:28015.
How smooth is the performance on Try Hard Rust | Fridays | No Tech Tree?
It held an average of 25 server fps over the last 48 hours, never below 11. The world held as many as 144,408 entities: buildings, deployables and all other objects. 5,623 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of Try Hard Rust | Fridays | No Tech Tree?
Try Hard Rust | Fridays | No Tech Tree is currently up. About 5 days 11 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 3 October 2026.
What Rust version is Try Hard Rust | Fridays | No Tech Tree on?
Rust network protocol 2634 and build 166652 on Linux is what Try Hard Rust | Fridays | No Tech Tree runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
On what schedule does Try Hard Rust | Fridays | No Tech Tree wipe?
The estimate for the next wipe of Try Hard Rust | Fridays | No Tech Tree is drawn from weekly: 7 days after its last wipe. On Saturday 17 October at 19:29 UTC the next wipe is due. The world in play now was built 10 days 13 hours ago. Its tags state a weekly wipe schedule.
Join info
What is the process to join Try Hard Rust | Fridays | No Tech Tree?
Use the console: press F1 in Rust and enter client.connect 62.41.26.27:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://rusttryhard.fun/.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^z,^y,^w,^v,gmrust,cs166652,ts8
Game
gmrust
mp200
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.