When Is Rust Force Wipe
38,441 playing now

Online62.60.246.211:28015checked 9m ago

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 25
Rank #9,345 top 42%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.1 days between real wipes
On rhythm 43% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:18 UTC FW12d ago 2 – running 0
Tue 29 Sep, 18:51 UTC14d ago 4 held half 2.1 days 0
Mon 28 Sep, 20:02 UTC15d ago 2 – 1 days 0
Sun 27 Sep, 18:51 UTC16d ago 2 – 1 days 1
Fri 25 Sep, 13:53 UTC18d ago 8 held half 2.2 days 8
Thu 24 Sep, 19:08 UTC19d ago 8 – 0.8 days 0
Tue 22 Sep, 19:48 UTC21d ago 4 held half 2 days 1
Mon 21 Sep, 18:04 UTC22d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 13 on average 2/ 100
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average 2/ 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average 1/ 10
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average 1/ 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average 3/ 100
The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average 2/ 100

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

A gather rate is not given in the name of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What map is used on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The map on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is procedural, of size 6,000 and seed 1337, made by the game. You can view it on RustMaps from this page, because size and seed determine the map. The map is named Custom Map.

Population

How many players are on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The current population of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is 0, out of 50 slots. The seven-day average is 0 players, with a peak of 25.

Where does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS stand in the rankings of Rust servers?

Over the last seven days, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS ranks #9,345 for player hours, placing it in the top 42% of all ranked servers.

Tags

How should you interpret the tags on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

These tags are set by ERA AIM TRAINING | FFA | 1V1 | AIMBOTS and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166494 (Build): The current game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include ERA AIM TRAINING | FFA | 1V1 | AIMBOTS: Rust modded servers, listed live and Rust combat training servers. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the location of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Region: not published by ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 62.60.246.211:28015.

How smooth is the performance on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Over the last 48 hours the average was 234 server fps, and the lowest was 214. The world held as many as 5,626 entities: buildings, deployables and all other objects. At its peak it used 3,032 MB of memory. When fps is low and entities climb, players feel it as lag.

How reliable is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, and is it currently online?

You can connect to ERA AIM TRAINING | FFA | 1V1 | AIMBOTS at this moment. About 12 days 4 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 20 September 2026.

What Rust version is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS on?

The version on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is Rust network protocol 2634 and build 166494, on Linux. Steam updates your game, but you need the same protocol to join.

Wipe info

On what schedule does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS wipe?

No next wipe can be predicted for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 12 days 7 hours ago.

What can you expect on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS when wipe day arrives?

Its recent wipes averaged 3 players at peak. 27 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

Connect

What steps are needed to join ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Open Rust, press F1 for the console, then type client.connect 62.60.246.211:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166494
Build The current game build is 166494.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.