When Is Rust Force Wipe
35,251 playing now

Offline62.64.144.83:16347checked 6h ago

Rust Test

moddedoxide
Players now 0/ 10 0% full
7-day average 1 peak 2
Rank #5,236 top 23%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.511.5216:0019:0021:0016:0018:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.7 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctWed 7 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:50 UTC3d ago 2 – running 0
Wed 7 Oct, 16:53 UTC6d ago 1 held half 2.7 days 0
Sun 4 Oct, 13:09 UTC9d ago 1 held half 3.2 days 0
Sat 3 Oct, 14:45 UTC10d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 27/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 23/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Rust Test?

The name of Rust Test gives no gather rate. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Rust Test?

The map on Rust Test is procedural, made by the game.

Player stats

How populated is Rust Test?

At the moment Rust Test is offline, and it was last online 6 hours ago. The seven-day average is 1 players, with a peak of 2. The busiest time in the last 48 hours was 19:00 UTC, when the average was 2 players.

Where does Rust Test stand in the rankings of Rust servers?

Over the last seven days, Rust Test ranks #5,236 for player hours, placing it in the top 23% of all ranked servers.

Server tags

What are the tags on Rust Test and what do they mean?

The game's server browser reads these tags from Rust Test: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): The current game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Rust Test appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Rust Test: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

What is the location of Rust Test?

Region: not published by Rust Test. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 62.64.144.83:16347.

How stable is Rust Test, and is it online now?

Rust Test is currently offline, with the last sighting 6 hours ago. The last 7 full days saw it up 50 of 168 hours, 30% of the time. The first sighting of it by When Is Rust Force Wipe was on 3 October 2026.

What Rust version is Rust Test on?

On Windows, Rust Test runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

On what schedule does Rust Test wipe?

No next wipe can be predicted for Rust Test, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 3 days 18 hours ago.

What can you expect on Rust Test when wipe day arrives?

Its recent wipes averaged 1 players at peak. 3 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.

Connect

What is the process to join Rust Test?

Use the console: press F1 in Rust and enter client.connect 62.64.144.83:16347. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167398
Build The current game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.