When Is Rust Force Wipe
39,685 playing now

Online64.40.8.191:29015checked 13m ago

Lost In Rust Test Server

moddedoxide
Players now 1/ ?
7-day average 0 peak 2
Rank #8,497 top 38%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.511.5204:0013:0022:0007:0016:0001:00Wiped Tue 13 Oct, 02:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304004:0013:0022:0007:0016:0001:00Wiped Tue 13 Oct, 02:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.6 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 02:07 UTC1d ago – – running 0
Mon 5 Oct, 23:57 UTC8d ago 1 halved by day 1 7.1 days 0
Sun 4 Oct, 15:37 UTC9d ago 2 – 1.3 days 1
Sat 3 Oct, 23:05 UTC10d ago 2 – 0.7 days 0
Sat 3 Oct, 02:31 UTC11d ago 2 – 0.9 days 1
Wed 30 Sep, 22:51 UTC13d ago 0 – 2.2 days 0
Tue 29 Sep, 00:22 UTC15d ago 1 – 1.9 days 0
Mon 28 Sep, 02:10 UTC16d ago 1 – 0.9 days 0
Tue 22 Sep, 02:25 UTC22d ago 3 halved by day 1 6 days 1
Tue 15 Sep, 10:14 UTC28d ago 0 – 6.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 20/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 22/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 9/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Lost In Rust Test Server?

No gather rate appears in the name of Lost In Rust Test Server. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.

Which map is running on Lost In Rust Test Server?

A procedural map of size 4,150 with seed 1337 runs on Lost In Rust Test Server, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. The map is named Custom Map.

Player count

How many players are on Lost In Rust Test Server?

Lost In Rust Test Server currently has 1 players on it. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 14:00 UTC, when the average was 1 players.

What is Lost In Rust Test Server's ranking among Rust servers?

Over the last seven days, Lost In Rust Test Server ranks #8,497 for player hours, placing it in the top 38% of all ranked servers.

Lists and tags

How should you interpret the tags on Lost In Rust Test Server?

These tags are set by Lost In Rust Test Server and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Lost In Rust Test Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Lost In Rust Test Server is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days to find it on the server list.

Server details

Where can Lost In Rust Test Server be found?

No region is published by Lost In Rust Test Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 64.40.8.191:29015.

How smooth is the performance on Lost In Rust Test Server?

Over the last 48 hours the average was 30 server fps, and the lowest was 16. The world held as many as 95,366 entities: buildings, deployables and all other objects. Memory use peaked at 5,719 MB. What players call lag is low fps plus a rising entity count.

How stable is Lost In Rust Test Server, and is it online now?

You can connect to Lost In Rust Test Server at this moment. Its reported uptime shows a restart roughly 22 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is Lost In Rust Test Server on?

Rust network protocol 2634 and build 167584 on Linux is what Lost In Rust Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Lost In Rust Test Server wipe?

There is no next wipe to predict for Lost In Rust Test Server: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 25 hours ago.

What happens on wipe day for Lost In Rust Test Server?

The recent wipes of this server drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 1.

How to join

How can you connect to Lost In Rust Test Server?

Open Rust, press F1 for the console, then type client.connect 64.40.8.191:29015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players The slot count is 0.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.