When Is Rust Force Wipe
57,547 playing now

OnlineNA64.40.8.251:28020checked 13m ago

Atlas - 10x Development

10x weekly wipes moddedoxide
Players now 0/ ?
7-day average 0 peak 1
Rank #11,704 top 52% · #1378 in NA
Last wipe 12d ago weekly schedule
Next wipe 1d 19h Thu 15 Oct, 17:46 UTC

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 52% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:46 UTC, in 1d 19h. Its weekly schedule tag · low confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

1d 19hThu 15 Oct, 17:46 UTC
8d 19hThu 22 Oct, 17:46 UTC
15d 19hThu 29 Oct, 17:46 UTC
22d 20hThu 5 Nov, 19:00 UTC FW
29d 19hThu 12 Nov, 17:46 UTC
36d 19hThu 19 Nov, 17:46 UTC
43d 19hThu 26 Nov, 17:46 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average 259/ 350
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 159 on average 180/ 200
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 14/ 50
Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 14/ 50
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 11 on average 16/ 100
[US] Rust Isle Random Item Jump 10x EVENTS Flat Islands Wiped 1NA · groups of 8+ · 10x · weekly · 3 on average 1/ 100

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Atlas - 10x Development?

By its name, Atlas - 10x Development gathers at 10x. The group limit is 20 players. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is not active as anti-cheat.

What map is used on Atlas - 10x Development?

The map on Atlas - 10x Development is procedural, of size 4,500 and seed 1337, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Billy Joe's Custom Map.

Player count

What is the player count on Atlas - 10x Development?

Atlas - 10x Development currently has 0 players on it. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 19:00 UTC, with 1 players.

What position does Atlas - 10x Development hold in the Rust server rankings?

Atlas - 10x Development is #11,704 on player hours over the last seven days, #1,378 in North America, and in the top 52% of all ranked servers.

Lists and tags

How should you interpret the tags on Atlas - 10x Development?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 player slots; ts20 (Group limit): Teams can have no more than 20 players; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^w (Weekly): It wipes every week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; modded (Modded): You will find it under Modded; the game is changed by plugins or settings; NA (North America): Its place in the server browser is under North America from the tags Atlas - 10x Development publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Atlas - 10x Development appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Atlas - 10x Development: Rust modded servers, listed live, 10x Rust servers online now and Rust servers in North America. Filter Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x to find it on the server list.

Operator and location

Where can Atlas - 10x Development be found?

The NA tag means Atlas - 10x Development lists itself in North America. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 64.40.8.251:28020.

How smooth is the performance on Atlas - 10x Development?

The average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world came to a peak of 2,090 entities. 3,529 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How reliable is Atlas - 10x Development, and is it currently online?

Atlas - 10x Development is currently up. Its reported uptime shows a restart roughly 26 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 14 September 2026.

What is the Rust version for Atlas - 10x Development?

On Linux, Atlas - 10x Development runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

On what schedule does Atlas - 10x Development wipe?

The schedule of Atlas - 10x Development cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 15 October at 17:46 UTC. The world in play now was built 12 days 4 hours ago. The tags list a weekly wipe schedule.

What happens on wipe day for Atlas - 10x Development?

The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Join info

How can you connect to Atlas - 10x Development?

Use the console: press F1 in Rust and enter client.connect 64.40.8.251:28020. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts20,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 player slots.
ts20
Group limit Teams can have no more than 20 players.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes every week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.
modded
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.