When Is Rust Force Wipe
80,906 playing now

Offline64.40.8.251:28160checked 12d ago

Atlas - 10x Development (Staging)

10x vanillamoddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #16,275 top 69%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 288 on average 459/ 500
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average 93/ 200
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 162 on average 113/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average 109/ 350
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average 94/ 150
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 14/ 50

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Atlas - 10x Development (Staging)?

The name of Atlas - 10x Development (Staging) includes a gather rate of 10x. Groups can reach 30 players at most. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. Its self-description is vanilla: no rates, kits or rules are altered from Facepunch's version. The server has VAC on: Valve's anti-cheat.

Player stats

How populated is Atlas - 10x Development (Staging)?

Right now Atlas - 10x Development (Staging) is offline, with its last appearance 12 days 22 hours ago.

What is Atlas - 10x Development (Staging)'s ranking among Rust servers?

Atlas - 10x Development (Staging) is in the top 69% of all ranked servers, at #16,275 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Atlas - 10x Development (Staging)?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds up to 100 players; ts30 (Group limit): Teams can have no more than 30 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs166257 (Build): It runs on game build 166257; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game; modded (Modded): The Modded category applies: plugins or settings alter the game from the tags Atlas - 10x Development (Staging) publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Atlas - 10x Development (Staging) appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Atlas - 10x Development (Staging) is placed in these lists: Rust modded servers, listed live and 10x Rust servers online now. These filters show it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Operator and location

Where can Atlas - 10x Development (Staging) be found?

No region is published by Atlas - 10x Development (Staging). The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 64.40.8.251:28160.

What is the uptime and reliability of Atlas - 10x Development (Staging)?

The last time Atlas - 10x Development (Staging) was seen was 12 days 22 hours ago; it is offline right now. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 29 September 2026.

What is the Rust version for Atlas - 10x Development (Staging)?

Rust network protocol 2634 and build 166257 on Linux is what Atlas - 10x Development (Staging) runs. Steam updates your game, but you need the same protocol to join.

Wipe schedule

On what schedule does Atlas - 10x Development (Staging) wipe?

Its rhythm cannot be told from the wipes of Atlas - 10x Development (Staging) on record, which are too few. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 14 days 22 hours ago.

How to join

How can you connect to Atlas - 10x Development (Staging)?

Open Rust, press F1 for the console, then type client.connect 64.40.8.251:28160. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players It holds up to 100 players.
ts30
Group limit Teams can have no more than 30 players.
v2634
Protocol To join, your game must be on protocol 2634.
cs166257
Build It runs on game build 166257.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Difficulty

^v
Vanilla No rates, kits or rules are altered from Facepunch's version.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.
modded
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.