When Is Rust Force Wipe
63,105 playing now

Online64.40.9.169:28015checked 11m ago

Midlands [PVE] BradleyGuards and custom maps

moddedcarbon
Players now 0/ 100 0% full
7-day average 1 peak 3
Rank #4,134 top 18%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 14.1 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:49 UTC FW12d ago 5 – running 0
Thu 17 Sep, 17:26 UTC26d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 42/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 74/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 33/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 52/ 700

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Midlands [PVE] BradleyGuards and custom maps?

No gather rate appears in the name of Midlands [PVE] BradleyGuards and custom maps. The game's default group cap of 8 players applies. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.

What map is used on Midlands [PVE] BradleyGuards and custom maps?

The map on Midlands [PVE] BradleyGuards and custom maps is procedural, of size 4,250 and seed 1583848389, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

How many players are on Midlands [PVE] BradleyGuards and custom maps?

The current population of Midlands [PVE] BradleyGuards and custom maps is 0, out of 100 slots. The seven-day average is 1 players, with a peak of 3. The busiest time in the last 48 hours was 18:00 UTC, when the average was 2 players.

Where does Midlands [PVE] BradleyGuards and custom maps stand in the rankings of Rust servers?

Over the last seven days, Midlands [PVE] BradleyGuards and custom maps ranks #4,134 for player hours, placing it in the top 18% of all ranked servers.

Tags

What are the tags on Midlands [PVE] BradleyGuards and custom maps and what do they mean?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon from the tags Midlands [PVE] BradleyGuards and custom maps publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Midlands [PVE] BradleyGuards and custom maps appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Midlands [PVE] BradleyGuards and custom maps: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Operator and location

Where can Midlands [PVE] BradleyGuards and custom maps be found?

Region: not published by Midlands [PVE] BradleyGuards and custom maps. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 64.40.9.169:28015.

Is the performance on Midlands [PVE] BradleyGuards and custom maps good?

It held an average of 30 server fps over the last 48 hours, never below 30. Buildings, deployables and everything else in the world came to a peak of 109,822 entities. 4,999 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of Midlands [PVE] BradleyGuards and custom maps?

Midlands [PVE] BradleyGuards and custom maps is currently up. About 5 hours ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on Midlands [PVE] BradleyGuards and custom maps?

The version on Midlands [PVE] BradleyGuards and custom maps is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

How often does Midlands [PVE] BradleyGuards and custom maps wipe, and when?

The wipes of Midlands [PVE] BradleyGuards and custom maps on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 12 days 3 hours ago.

What happens on wipe day for Midlands [PVE] BradleyGuards and custom maps?

An average of 4 players turned out at the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Connect

How can you connect to Midlands [PVE] BradleyGuards and custom maps?

Use the console: press F1 in Rust and enter client.connect 64.40.9.169:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://discord.com/invite/tQetw4M.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players 100 player slots.
ts8
Group limit The default team size is 8.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.