Online64.40.9.169:29015checked 8m ago
The Walking Dead |PVP|Zombies| 1/10 12 days ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
The name of The Walking Dead |PVP|Zombies| 1/10 12 days ago gives no gather rate. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
Which map is running on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
The map on The Walking Dead |PVP|Zombies| 1/10 12 days ago is procedural, of size 4,500 and seed 1322589112, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
How many players are on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
On The Walking Dead |PVP|Zombies| 1/10 12 days ago, 0 of 250 slots are filled right now. The average player count for the last seven days is 0.
Where does The Walking Dead |PVP|Zombies| 1/10 12 days ago stand in the rankings of Rust servers?
Over the last seven days, The Walking Dead |PVP|Zombies| 1/10 12 days ago ranks #15,977 for player hours, placing it in the top 71% of all ranked servers.
Server tags
How should you interpret the tags on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp250 (Max players): 250 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166494 (Build): The current game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins from the tags The Walking Dead |PVP|Zombies| 1/10 12 days ago publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does The Walking Dead |PVP|Zombies| 1/10 12 days ago appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature The Walking Dead |PVP|Zombies| 1/10 12 days ago: Rust modded servers, listed live and Rust zombie servers. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the location of The Walking Dead |PVP|Zombies| 1/10 12 days ago?
There is no region published by The Walking Dead |PVP|Zombies| 1/10 12 days ago. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 64.40.9.169:29015.
What is the performance like on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
Over the last 48 hours the average was 30 server fps, and the lowest was 30. The world held as many as 116,721 entities: buildings, deployables and all other objects. Memory use peaked at 6,453 MB. When fps is low and entities climb, players feel it as lag.
How reliable is The Walking Dead |PVP|Zombies| 1/10 12 days ago, and is it currently online?
Right now The Walking Dead |PVP|Zombies| 1/10 12 days ago is up. Its reported uptime shows a restart roughly 12 days 1 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
Rust network protocol 2634 and build 166494 on Linux is what The Walking Dead |PVP|Zombies| 1/10 12 days ago runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
On what schedule does The Walking Dead |PVP|Zombies| 1/10 12 days ago wipe?
The force wipe is the only wipe The Walking Dead |PVP|Zombies| 1/10 12 days ago takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 12 days 3 hours ago.
What can you expect on The Walking Dead |PVP|Zombies| 1/10 12 days ago when wipe day arrives?
The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Connect
What steps are needed to join The Walking Dead |PVP|Zombies| 1/10 12 days ago?
Enter client.connect 64.40.9.169:29015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp250
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.