Online65.21.133.139:28015checked 13m ago
TheGamingTime
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:50 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on TheGamingTime?
A gather rate is not given in the name of TheGamingTime. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. It uses the term vanilla for itself: no rates, kits or rules are altered from Facepunch's version. The server has VAC on: Valve's anti-cheat.
What is the map for TheGamingTime?
The map on TheGamingTime is procedural, of size 4,500 and seed 1, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How many players are on TheGamingTime?
TheGamingTime holds 0 players of its 150 slots at the moment. The seven-day average player count is 0.
Where does TheGamingTime stand in the rankings of Rust servers?
Over the last seven days, TheGamingTime ranks #15,900 for player hours, placing it in the top 72% of all ranked servers.
Server tags
How should you interpret the tags on TheGamingTime?
These tags are set by TheGamingTime and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does TheGamingTime appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include TheGamingTime: Rust modded servers, listed live. Its filters on the server list are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server info
What is the location of TheGamingTime?
No region is published by TheGamingTime. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 65.21.133.139:28015.
Is the performance on TheGamingTime good?
The average server fps over the last 48 hours was 50, with a low of 43. The world held as many as 117,046 entities: buildings, deployables and all other objects. At its peak it used 3,536 MB of memory. When fps is low and entities climb, players feel it as lag.
What is the uptime and reliability of TheGamingTime?
Right now TheGamingTime is up. About 59 minutes ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 77 of 168 hours, 46% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for TheGamingTime?
The version on TheGamingTime is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
On what schedule does TheGamingTime wipe?
Its rhythm cannot be told from the wipes of TheGamingTime on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 3 days 9 hours ago.
What can you expect on TheGamingTime when wipe day arrives?
An average of 0 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.
How to join
What is the process to join TheGamingTime?
Enter client.connect 65.21.133.139:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.