Online66.23.231.235:28080checked 14m ago
IronHold | Solo/Quad/vanilla+
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:40 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on IronHold | Solo/Quad/vanilla+?
The name of IronHold | Solo/Quad/vanilla+ gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.
What map is used on IronHold | Solo/Quad/vanilla+?
IronHold | Solo/Quad/vanilla+ uses a procedural map of size 3,703 with seed 2067014836, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How populated is IronHold | Solo/Quad/vanilla+?
On IronHold | Solo/Quad/vanilla+, 0 of 100 slots are filled right now. The seven-day average player count is 0.
Where does IronHold | Solo/Quad/vanilla+ stand in the rankings of Rust servers?
Over the last seven days, IronHold | Solo/Quad/vanilla+ ranks #15,909 for player hours, placing it in the top 72% of all ranked servers.
Lists and tags
How should you interpret the tags on IronHold | Solo/Quad/vanilla+?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166494 (Build): The current game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags IronHold | Solo/Quad/vanilla+ publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does IronHold | Solo/Quad/vanilla+ appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, IronHold | Solo/Quad/vanilla+ is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
Where can IronHold | Solo/Quad/vanilla+ be found?
Region: not published by IronHold | Solo/Quad/vanilla+. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 66.23.231.235:28080.
Is the performance on IronHold | Solo/Quad/vanilla+ good?
The average server fps over the last 48 hours was 126, with a low of 90. Buildings, deployables and everything else in the world came to a peak of 79,293 entities. At its peak it used 2,191 MB of memory. When fps is low and entities climb, players feel it as lag.
What is the uptime and reliability of IronHold | Solo/Quad/vanilla+?
Right now IronHold | Solo/Quad/vanilla+ is up. The uptime it reports puts the last restart at about 4 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is IronHold | Solo/Quad/vanilla+ on?
The version on IronHold | Solo/Quad/vanilla+ is Rust network protocol 2634 and build 166494, on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
On what schedule does IronHold | Solo/Quad/vanilla+ wipe?
The force wipe is the only wipe IronHold | Solo/Quad/vanilla+ takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 12 days 18 hours ago.
What happens on wipe day for IronHold | Solo/Quad/vanilla+?
Its recent wipes averaged 2 players at peak. The peak of the crowd on the latest wipe came 17 hours after the wipe.
Join info
How can you connect to IronHold | Solo/Quad/vanilla+?
Open Rust, press F1 for the console, then type client.connect 66.23.231.235:28080. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.