OnlineNA66.51.96.69:28040checked 10m ago
Heralds' Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 75% in NA, and #564 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:07 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Heralds' Rust Server?
The name of Heralds' Rust Server gives no gather rate. Up to 4 players may group together: quad. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What map is used on Heralds' Rust Server?
The map on Heralds' Rust Server is procedural, of size 4,000 and seed 303130808, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Population
How populated is Heralds' Rust Server?
The current population of Heralds' Rust Server is 0, out of 50 slots. The seven-day average is 0 players, with a peak of 2.
What position does Heralds' Rust Server hold in the Rust server rankings?
For player hours in the last seven days, Heralds' Rust Server ranks #12,121 overall, #1,388 in North America, and is in the top 54% of all ranked servers. Among servers in the quad group, it is #564.
Tags
How should you interpret the tags on Heralds' Rust Server?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): 50 player slots; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; NA (North America): In the server browser, this appears under North America from the tags Heralds' Rust Server publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Heralds' Rust Server appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Heralds' Rust Server: Rust modded servers, listed live and Rust servers in North America. Filter Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.
Server info
Where can Heralds' Rust Server be found?
With its NA tag, Heralds' Rust Server lists itself in North America. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 66.51.96.69:28040.
Is the performance on Heralds' Rust Server good?
Over the last 48 hours the average was 102 server fps, and the lowest was 28. Buildings, deployables and everything else in the world came to a peak of 90,564 entities. At its peak it used 2,793 MB of memory. What players call lag is low fps plus a rising entity count.
How stable is Heralds' Rust Server, and is it online now?
Right now Heralds' Rust Server is up. About 19 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on Heralds' Rust Server?
On Linux, Heralds' Rust Server runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
When does Heralds' Rust Server wipe?
The only wipe on Heralds' Rust Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 11 days 21 hours ago. Its tags list a monthly wipe schedule.
What happens on wipe day for Heralds' Rust Server?
The recent wipes of this server drew an average peak of 0 players. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Join info
What steps are needed to join Heralds' Rust Server?
Use the console: press F1 in Rust and enter client.connect 66.51.96.69:28040. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167584,ts4,^o^z
Game
gmrust
mp50
ts4
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
