OnlineNA66.51.96.72:28060checked 18m ago
ScoobyD's Playground
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 21 October, 02:23 UTC, in 6d 16h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on ScoobyD's Playground?
A gather rate is not given in the name of ScoobyD's Playground. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.
Which map is running on ScoobyD's Playground?
A procedural map of size 3,000 with seed 315848369 runs on ScoobyD's Playground, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Population
What is the player count on ScoobyD's Playground?
On ScoobyD's Playground, 0 of 50 slots are filled right now. The average player count for the last seven days is 0.
What position does ScoobyD's Playground hold in the Rust server rankings?
ScoobyD's Playground is #15,947 on player hours over the last seven days, #1,542 in North America, and in the top 72% of all ranked servers.
Server tags
What are the tags on ScoobyD's Playground and what do they mean?
The game's server browser reads these tags from ScoobyD's Playground: gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): Joining requires the same protocol version, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins; NA (North America): Its place in the server browser is under North America. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does ScoobyD's Playground appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature ScoobyD's Playground: Rust modded servers, listed live and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Operator and location
What is the location of ScoobyD's Playground?
With its NA tag, ScoobyD's Playground lists itself in North America. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 66.51.96.72:28060.
What is the performance like on ScoobyD's Playground?
Over the last 48 hours the average was 86 server fps, and the lowest was 73. The world held as many as 43,290 entities: buildings, deployables and all other objects. At its peak it used 4,332 MB of memory. Players feel lag when fps drops and entity counts climb.
How stable is ScoobyD's Playground, and is it online now?
ScoobyD's Playground is currently up. Its reported uptime shows a restart roughly 14 days 19 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on ScoobyD's Playground?
On Linux, ScoobyD's Playground runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
On what schedule does ScoobyD's Playground wipe?
The estimate for the next wipe of ScoobyD's Playground is drawn from biweekly: 14 days after its last wipe. The server is due to wipe on Wednesday 21 October at 02:23 UTC. The world in play now was built 35 days 7 hours ago. A wipe schedule of every two weeks is published in its tags.
How to join
How can you connect to ScoobyD's Playground?
Open Rust, press F1 for the console, then type client.connect 66.51.96.72:28060. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^z,^y,^b,NA,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
