OnlineEU66.51.97.64:28015checked 11m ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 18:08 UTC, in 1d 20h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Test?
The name of Test gives no gather rate. The game's default group cap of 8 players applies. pve is the game mode, other players cannot be fought. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
What map is used on Test?
A procedural map of size 3,500 with seed 942019 runs on Test, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
What is the player count on Test?
On Test, 0 of 50 slots are filled right now. The average player count for the last seven days is 0.
What is Test's ranking among Rust servers?
Over the last seven days, Test is #15,977 for player hours, in the top 71% of all ranked servers and #2,523 in Europe.
Server tags
What are the tags on Test and what do they mean?
The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Test appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Test is placed in these lists: EU Rust servers, Rust modded servers, listed live and Best Rust PvE servers. These filters show it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Operator and location
Where can Test be found?
With its EU tag, Test lists itself in Europe. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 66.51.97.64:28015.
What is the performance like on Test?
Over the last 48 hours the average was 59 server fps, and the lowest was 20. The world held as many as 70,451 entities: buildings, deployables and all other objects. At its peak it used 3,093 MB of memory. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of Test?
You can connect to Test at this moment. The uptime it reports puts the last restart at about 2 days 15 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 17 September 2026.
What is the Rust version for Test?
Rust network protocol 2634 and build 167398 on Linux is what Test runs. Steam updates your game, but you need the same protocol to join.
Wipe days
How often does Test wipe, and when?
The prediction for Test follows its tag because the wipes on record are too few to confirm the schedule. The server is due to wipe on Thursday 15 October at 18:08 UTC. It has been running its current world since 12 days 3 hours ago. The tags state that it wipes every two weeks.
What can you expect on Test when wipe day arrives?
The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 37 hours after the wipe.
Join info
What steps are needed to join Test?
Open Rust, press F1 for the console, then type client.connect 66.51.97.64:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^p,^b,EU,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
