Online66.51.98.56:28045checked 10m ago
Deep Sea Sask
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Deep Sea Sask?
A gather rate is not given in the name of Deep Sea Sask. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What map is used on Deep Sea Sask?
The map on Deep Sea Sask is procedural, of size 3,400 and seed 1410202462, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player count
How many players are on Deep Sea Sask?
The current population of Deep Sea Sask is 0, out of 50 slots. The seven-day average player count is 0.
What position does Deep Sea Sask hold in the Rust server rankings?
Deep Sea Sask is in the top 72% of all ranked servers, at #15,915 for player hours over the last seven days.
Lists and tags
What are the tags on Deep Sea Sask and what do they mean?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): Joining requires the same protocol version, 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags Deep Sea Sask publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Deep Sea Sask appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Deep Sea Sask is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
What is the location of Deep Sea Sask?
There is no region published by Deep Sea Sask. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 66.51.98.56:28045.
Is the performance on Deep Sea Sask good?
The average server fps over the last 48 hours was 59, with a low of 57. Buildings, deployables and everything else in the world came to a peak of 61,333 entities. 4,599 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.
How reliable is Deep Sea Sask, and is it currently online?
You can connect to Deep Sea Sask at this moment. The uptime it reports puts the last restart at about 12 days 22 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 1 October 2026.
Which Rust version is used on Deep Sea Sask?
Rust network protocol 2633 and build 165217 on Linux is what Deep Sea Sask runs. Steam updates your game, but you need the same protocol to join.
Wipe info
When does Deep Sea Sask wipe?
The next wipe of Deep Sea Sask comes as an estimate from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 21 days 17 hours ago. A monthly wipe schedule is published in its tags.
How to join
What steps are needed to join Deep Sea Sask?
Open Rust, press F1 for the console, then type client.connect 66.51.98.56:28045. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
