When Is Rust Force Wipe
35,474 playing now

OfflineNA66.51.98.59:28015checked 21h ago

SCAVENGERSHAVEN.NET (TEST SERVER)

weekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #11,150 top 50% · #1343 in NA
Last wipe 1d ago weekly schedule
Next wipe 5d 23h Tue 20 Oct, 06:52 UTC

Players

AveragePeakWipe
00.511.5208:0013:0018:0000:0005:0010:00Wiped Tue 13 Oct, 06:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304008:0013:0018:0000:0005:0010:00Wiped Tue 13 Oct, 06:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 06:52 UTC, in 5d 23h. Its weekly schedule tag · low confidence

Usual gap 5.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 3.5

Coming wipes

5d 23hTue 20 Oct, 06:52 UTC
12d 23hTue 27 Oct, 06:52 UTC
19d 23hTue 3 Nov, 06:52 UTC
22d 11hThu 5 Nov, 19:00 UTC FW
26d 23hTue 10 Nov, 06:52 UTC
33d 23hTue 17 Nov, 06:52 UTC
40d 23hTue 24 Nov, 06:52 UTC

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:52 UTC1d ago – – running 0
Thu 1 Oct, 18:02 UTC FW12d ago 1 halved by day 6 11.5 days 0
Sun 27 Sep, 23:03 UTC16d ago 1 halved by day 1 3.8 days 0
Fri 25 Sep, 15:45 UTC18d ago 0 – 2.3 days 0
Fri 18 Sep, 15:45 UTC25d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mini|NA · groups of 5 · weekly · 49 on average 10/ 150
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPEDNA · groups of 5 · 2x · weekly · 119 on average 225/ 300
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 105 on average 2/ 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 44 on average 76/ 100
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/8NA · groups of 5 · 2x · weekly · 1 on average 0/ 100
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPEDNA · groups of 5 · 3x · weekly · 105 on average 70/ 200

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on SCAVENGERSHAVEN.NET (TEST SERVER)?

A gather rate is not given in the name of SCAVENGERSHAVEN.NET (TEST SERVER). Groups can reach 5 players at most. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.

What map is used on SCAVENGERSHAVEN.NET (TEST SERVER)?

The map on SCAVENGERSHAVEN.NET (TEST SERVER) is procedural, of size 4,096 and seed 1337, made by the game. From this page, RustMaps can display it: the same size and seed give the same map. It carries the map name Custom Map.

Player stats

What is the player count on SCAVENGERSHAVEN.NET (TEST SERVER)?

At the moment SCAVENGERSHAVEN.NET (TEST SERVER) is offline, and it was last online 21 hours ago. The seven-day average is 0 players, with a peak of 2. In the last 48 hours, the peak hour was 08:00 UTC with an average of 2 players.

What position does SCAVENGERSHAVEN.NET (TEST SERVER) hold in the Rust server rankings?

For player hours in the last seven days, SCAVENGERSHAVEN.NET (TEST SERVER) ranks #11,150 overall, #1,343 in North America, and is in the top 50% of all ranked servers.

Lists and tags

What is the meaning of the tags on SCAVENGERSHAVEN.NET (TEST SERVER)?

These tags are set by SCAVENGERSHAVEN.NET (TEST SERVER) and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): 50 player slots; ts5 (Group limit): Teams can have no more than 5 players; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^w (Weekly): It wipes every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; NA (North America): In the server browser, this appears under North America. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does SCAVENGERSHAVEN.NET (TEST SERVER) appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include SCAVENGERSHAVEN.NET (TEST SERVER): Rust modded servers, listed live and Rust servers in North America. Filter Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days to find it on the server list.

Server details

Where can SCAVENGERSHAVEN.NET (TEST SERVER) be found?

The NA tag means SCAVENGERSHAVEN.NET (TEST SERVER) lists itself in North America. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 66.51.98.59:28015.

What is the performance like on SCAVENGERSHAVEN.NET (TEST SERVER)?

The average server fps over the last 48 hours was 29, with a low of 10. The world held as many as 146,547 entities: buildings, deployables and all other objects. At its peak it used 4,529 MB of memory. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of SCAVENGERSHAVEN.NET (TEST SERVER)?

Right now SCAVENGERSHAVEN.NET (TEST SERVER) is down; the last sighting was 21 hours ago. Its reported uptime shows a restart roughly 2 hours ago. It was up for 155 of the last 7 full days' 168 hours, 92% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is SCAVENGERSHAVEN.NET (TEST SERVER) on?

On Linux, SCAVENGERSHAVEN.NET (TEST SERVER) runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does SCAVENGERSHAVEN.NET (TEST SERVER) wipe?

The prediction for SCAVENGERSHAVEN.NET (TEST SERVER) follows its tag because the wipes on record are too few to confirm the schedule. On Tuesday 20 October at 06:52 UTC the next wipe is due. The world in play now was built 24 hours ago. Its tags state a weekly wipe schedule.

What happens on wipe day for SCAVENGERSHAVEN.NET (TEST SERVER)?

The recent wipes of this server drew an average peak of 1 players. 22 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 3.5.

Connect

What is the process to join SCAVENGERSHAVEN.NET (TEST SERVER)?

Open Rust, press F1 for the console, then type client.connect 66.51.98.59:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://www.scavengershaven.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players 50 player slots.
ts5
Group limit Teams can have no more than 5 players.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^w
Weekly It wipes every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.