OnlineNA66.51.99.119:28015checked 9m ago
[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
A gather rate is not given in the name of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing. Groups can reach 30 players at most. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What is the map for [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing uses a procedural map of size 4,500 with seed 92507869, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player count
How populated is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
The current population of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is 7, out of 100 slots. The seven-day average is 5 players, with a peak of 14. In the last 48 hours, the peak hour was 19:00 UTC with an average of 13 players.
What is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing's ranking among Rust servers?
Over the last seven days, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is #1,429 for player hours, in the top 6% of all ranked servers and #227 in North America.
Tags
How should you interpret the tags on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
These tags are set by [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): It holds up to 100 players; ts30 (Group limit): A team may contain up to 30 players; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): In PvE, the world provides the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; NA (North America): Its place in the server browser is under North America. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Who manages [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
3 other servers we track share the relicpve.com hostname with [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing, so the same operator most likely runs them all.
Where does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is placed in these lists: Rust modded servers, listed live, Best Rust PvE servers, Rust roleplay servers, live, Rust servers in North America and Rust zombie servers. Filter Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.
Operator and location
Where can [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing be found?
The NA tag means [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing lists itself in North America. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 66.51.99.119:28015.
What is the performance like on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
It held an average of 60 server fps over the last 48 hours, never below 58. The world held as many as 129,769 entities: buildings, deployables and all other objects. Memory use peaked at 5,863 MB. When fps is low and entities climb, players feel it as lag.
How reliable is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing, and is it currently online?
You can connect to [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing at this moment. Its reported uptime shows a restart roughly 2 days 4 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 1 October 2026.
What is the Rust version for [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
On Linux, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing runs Rust network protocol 2634 and build 167584. Steam updates your game, but you need the same protocol to join.
Wipe days
On what schedule does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing wipe?
An estimate from the force wipe gives the next wipe of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 12 days 21 hours ago. The tags carry a monthly wipe schedule.
How to join
What steps are needed to join [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?
Use the console: press F1 in Rust and enter client.connect 66.51.99.119:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://relicpve.com.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167584,ts30,^o^z
Game
gmrust
mp100
ts30
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
