OnlineNA66.51.99.155:28020checked 10m ago
[US] ZULU // PVE-PVP
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 46% in NA, and #304 of the quad servers (top 37%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on [US] ZULU // PVE-PVP?
The name of [US] ZULU // PVE-PVP gives no gather rate. A maximum of 4 players per group, namely quad. It runs pve, player-versus-player fighting is absent. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC from Valve is active as anti-cheat.
What map is used on [US] ZULU // PVE-PVP?
The map on [US] ZULU // PVE-PVP is procedural, of size 4,096 and seed 1337, made by the game. From this page, RustMaps can display it: the same size and seed give the same map. The name of the map is Custom Map.
Population
How many players are on [US] ZULU // PVE-PVP?
On [US] ZULU // PVE-PVP, 2 of 100 slots are filled right now. Averaging 0 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 21:00 UTC, when the average was 3 players.
What position does [US] ZULU // PVE-PVP hold in the Rust server rankings?
[US] ZULU // PVE-PVP is #4,804 on player hours over the last seven days, #858 in North America, and in the top 22% of all ranked servers. Among servers in the quad group, it is #304.
Tags
How should you interpret the tags on [US] ZULU // PVE-PVP?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): It holds up to 100 players; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; NA (North America): Its place in the server browser is under North America from the tags [US] ZULU // PVE-PVP publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does [US] ZULU // PVE-PVP appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, [US] ZULU // PVE-PVP is placed in these lists: Rust modded servers, listed live, Best Rust PvE servers and Rust servers in North America. Its filters on the server list are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
What is the location of [US] ZULU // PVE-PVP?
The NA tag means [US] ZULU // PVE-PVP lists itself in North America. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 66.51.99.155:28020.
Is the performance on [US] ZULU // PVE-PVP good?
It held an average of 50 server fps over the last 48 hours, never below 5. The world held as many as 122,134 entities: buildings, deployables and all other objects. At its peak it used 3,550 MB of memory. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of [US] ZULU // PVE-PVP?
You can connect to [US] ZULU // PVE-PVP at this moment. The uptime it reports puts the last restart at about 8 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 5 October 2026.
What Rust version is [US] ZULU // PVE-PVP on?
On Linux, [US] ZULU // PVE-PVP runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe info
On what schedule does [US] ZULU // PVE-PVP wipe?
An estimate from the force wipe gives the next wipe of [US] ZULU // PVE-PVP. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world since 9 days 3 hours ago. A monthly wipe schedule is published in its tags.
Connect
What steps are needed to join [US] ZULU // PVE-PVP?
Open Rust, press F1 for the console, then type client.connect 66.51.99.155:28020. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts4,^o^z
Game
gmrust
mp100
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
