Online66.51.99.158:4301checked 7m ago
ParadoxLabs
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:12 UTC11d ago | 0 | – | running | 0 |
| Wed 30 Sep, 01:03 UTC14d ago | 2 | halved by day 2 | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on ParadoxLabs?
The name of ParadoxLabs gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
What map is used on ParadoxLabs?
ParadoxLabs uses a procedural map of size 1,000 with seed 1337, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.
Player stats
How populated is ParadoxLabs?
ParadoxLabs holds 0 players of its 40 slots at the moment. The average player count for the last seven days is 0.
What position does ParadoxLabs hold in the Rust server rankings?
Over the last seven days, ParadoxLabs ranks #15,955 for player hours, placing it in the top 72% of all ranked servers.
Lists and tags
What is the meaning of the tags on ParadoxLabs?
These tags are set by ParadoxLabs and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds up to 40 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does ParadoxLabs appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include ParadoxLabs: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Server details
Where can ParadoxLabs be found?
There is no region published by ParadoxLabs. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 66.51.99.158:4301.
How smooth is the performance on ParadoxLabs?
It held an average of 60 server fps over the last 48 hours, never below 60. The world held as many as 4,414 entities: buildings, deployables and all other objects. At its peak it used 1,131 MB of memory. Players feel lag when fps drops and entity counts climb.
How reliable is ParadoxLabs, and is it currently online?
You can connect to ParadoxLabs at this moment. Its reported uptime shows a restart roughly 4 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 16 September 2026.
Which Rust version is used on ParadoxLabs?
Rust network protocol 2634 and build 167781 on Linux is what ParadoxLabs runs. Steam updates your game, but you need the same protocol to join.
Wipe days
When does ParadoxLabs wipe?
The wipes of ParadoxLabs on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 11 days 5 hours ago.
What happens on wipe day for ParadoxLabs?
Its recent wipes averaged 1 players at peak. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 2.
How to join
What is the process to join ParadoxLabs?
Enter client.connect 66.51.99.158:4301 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://paradoxlabs.dev is its website.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
