When Is Rust Force Wipe
79,281 playing now

OnlineNA66.51.99.26:28015checked 9m ago

Good Times Custom Maps Server I (PVE-Build)

monthly wipes moddedoxidepve
Players now 4/ 50 8% full
7-day average 2 peak 8
Rank #2,267 top 10% · #383 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 22h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246821:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 10% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence

Wipe-day peak 7 players, last three wipes

Coming wipes

22d 22hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW12d ago 7 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACKNA · groups of 8+ · monthly · 1 on average 1/ 50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 4 on average 5/ 200
Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom VehiclesNA · groups of 8+ · biweekly · 1 on average 2/ 100
[US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 4 on average 5/ 50
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]NA · groups of 8+ · 5x · monthly · 2 on average 6/ 64
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 33 on average 40/ 200

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Good Times Custom Maps Server I (PVE-Build)?

The name of Good Times Custom Maps Server I (PVE-Build) gives no gather rate. Up to 8 players form a group, which is the game's default. It runs build & creative, no gathering, just sandbox building. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Good Times Custom Maps Server I (PVE-Build)?

Good Times Custom Maps Server I (PVE-Build) uses a procedural map of size 4,000 with seed 1337, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.

Population

How populated is Good Times Custom Maps Server I (PVE-Build)?

On Good Times Custom Maps Server I (PVE-Build), 4 of 50 slots are filled right now. The seven-day average is 2 players, with a peak of 8. In the last 48 hours, the peak hour was 05:00 UTC with an average of 6 players.

What is Good Times Custom Maps Server I (PVE-Build)'s ranking among Rust servers?

Good Times Custom Maps Server I (PVE-Build) is #2,267 on player hours over the last seven days, #383 in North America, and in the top 10% of all ranked servers.

Tags

How should you interpret the tags on Good Times Custom Maps Server I (PVE-Build)?

The game's server browser reads these tags from Good Times Custom Maps Server I (PVE-Build): gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The current game build is 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^k (Build server): Design and practise your base builds here; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Good Times Custom Maps Server I (PVE-Build) appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Good Times Custom Maps Server I (PVE-Build): Rust modded servers, listed live, Best Rust PvE servers, Rust build and creative servers and Rust servers in North America. Filter Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.

Operator and location

Where can Good Times Custom Maps Server I (PVE-Build) be found?

The NA tag means Good Times Custom Maps Server I (PVE-Build) lists itself in North America. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 66.51.99.26:28015.

What is the performance like on Good Times Custom Maps Server I (PVE-Build)?

Over the last 48 hours the average was 58 server fps, and the lowest was 38. Buildings, deployables and everything else in the world came to a peak of 153,715 entities. 4,837 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How reliable is Good Times Custom Maps Server I (PVE-Build), and is it currently online?

You can connect to Good Times Custom Maps Server I (PVE-Build) at this moment. Its reported uptime shows a restart roughly 10 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for Good Times Custom Maps Server I (PVE-Build)?

The version on Good Times Custom Maps Server I (PVE-Build) is Rust network protocol 2634 and build 167584, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

How often does Good Times Custom Maps Server I (PVE-Build) wipe, and when?

The only wipe on Good Times Custom Maps Server I (PVE-Build) is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world since 12 days 2 hours ago. Its tags list a monthly wipe schedule.

What happens on wipe day for Good Times Custom Maps Server I (PVE-Build)?

An average of 7 players turned out at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked.

How to join

What steps are needed to join Good Times Custom Maps Server I (PVE-Build)?

Use the console: press F1 in Rust and enter client.connect 66.51.99.26:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://gt-cm.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^k,NA,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The current game build is 167584.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, together with the force wipe.

Gameplay

^k
Build server Design and practise your base builds here.
^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.