When Is Rust Force Wipe
53,878 playing now

OnlineNA66.51.99.45:28000checked 9m ago

[US] Immortal Trial's | PVE | Perm Deep Sea | & more!

monthly wipes moddedoxidepve
Players now 5/ 50 10% full
7-day average 2 peak 5
Rank #2,658 top 12% · #461 in NA
Last wipe 13d ago monthly schedule
Next wipe 21d 20h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 12% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence

Usual gap 0.7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 5 players, last three wipes

Coming wipes

21d 20hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW13d ago 6 – running 0
Thu 1 Oct, 09:24 UTC13d ago 4 – 0.4 days 1
Wed 30 Sep, 09:27 UTC14d ago 5 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 71/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average 56/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 60 on average 65/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 47 on average 73/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average 64/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average 37/ 420

Quick answers

from the figures on this page

Server rules

What are the rules and settings on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

A gather rate is not given in the name of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. Up to 8 players form a group, which is the game's default. It runs pve, no combat against other players. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.

What map is used on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

A procedural map of size 4,250 with seed 1337 runs on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. It carries the map name Custom Map.

Population

How populated is [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

[US] Immortal Trial's | PVE | Perm Deep Sea | & more! holds 5 players of its 50 slots at the moment. The seven-day average is 2 players, with a peak of 5. The busiest time in the last 48 hours was 21:00 UTC, when the average was 6 players.

Where does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! stand in the rankings of Rust servers?

Over the last seven days, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is #2,658 for player hours, in the top 12% of all ranked servers and #461 in North America.

Lists and tags

How should you interpret the tags on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

The game's server browser reads these tags from [US] Immortal Trial's | PVE | Perm Deep Sea | & more!: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): Combat between players is off; the world is the source of danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; NA (North America): In the server browser, this appears under North America. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is placed in these lists: Rust modded servers, listed live, Best Rust PvE servers and Rust servers in North America. Filter Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.

Server info

Where can [US] Immortal Trial's | PVE | Perm Deep Sea | & more! be found?

In North America, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! lists itself with the NA tag. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 66.51.99.45:28000.

What is the performance like on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

The average server fps over the last 48 hours was 51, with a low of 5. Buildings, deployables and everything else in the world came to a peak of 124,376 entities. At its peak it used 4,180 MB of memory. When fps is low and entities climb, players feel it as lag.

How reliable is [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, and is it currently online?

[US] Immortal Trial's | PVE | Perm Deep Sea | & more! is currently up. The uptime it reports puts the last restart at about 9 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 20 September 2026.

What Rust version is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! on?

Rust network protocol 2634 and build 167781 on Linux is what [US] Immortal Trial's | PVE | Perm Deep Sea | & more! runs. Steam updates your game, but you need the same protocol to join.

Wipe info

On what schedule does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! wipe?

The only wipe on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world since 13 days 4 hours ago. The tags carry a monthly wipe schedule.

What happens on wipe day for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

The recent wipes of this server drew an average peak of 5 players. 45 hours after the latest wipe, the crowd peaked.

Join info

How can you connect to [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

Enter client.connect 66.51.99.45:28000 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Gameplay

^p
PvE Combat between players is off; the world is the source of danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.