When Is Rust Force Wipe
33,084 playing now

OnlineNA66.51.99.62:28040checked 8m ago

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #4,941 top 22% · #870 in NA
Last wipe 8d ago monthly schedule
Next wipe 21d 14h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 22% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence

Usual gap 5.1 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

21d 14hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC8d ago 2 – running 0
Thu 1 Oct, 18:00 UTC FW13d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 79/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average 50/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 58/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 46 on average 75/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average 55/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average 16/ 420

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING gives no gather rate. Groups can reach 20 players at most. It runs roleplay, roleplay rules with towns and jobs. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on: Valve's anti-cheat.

What map is used on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uses a procedural map of size 4,096 with seed 1337, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. The map is named Custom Map.

Population

What is the player count on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING holds 0 players of its 50 slots at the moment. Averaging 0 players over seven days, it peaked at 2. In the last 48 hours, the peak hour was 16:00 UTC with an average of 2 players.

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING stand in the rankings of Rust servers?

Over the last seven days, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is #4,941 for player hours, in the top 22% of all ranked servers and #870 in North America.

Tags

What are the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING and what do they mean?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): It holds up to 50 players; ts20 (Group limit): Teams can have no more than 20 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; NA (North America): The server browser lists it under North America from the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is placed in these lists: Rust modded servers, listed live, Best Rust PvE servers, Rust roleplay servers, live and Rust servers in North America. Its filters on the server list are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

What is the location of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The NA tag means CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself in North America. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 66.51.99.62:28040.

How smooth is the performance on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

It held an average of 18 server fps over the last 48 hours, never below 5. Buildings, deployables and everything else in the world came to a peak of 78,815 entities. 2,950 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is currently up. Its reported uptime shows a restart roughly 7 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 1 October 2026.

What is the Rust version for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Rust network protocol 2634 and build 167781 on Linux is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

How often does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe, and when?

Once a month, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 8 days 8 hours ago. A monthly wipe schedule is published in its tags.

What can you expect on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING when wipe day arrives?

An average of 2 players turned out at the busiest point of its recent wipes. 6 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

How to join

How can you connect to CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Open Rust, press F1 for the console, then type client.connect 66.51.99.62:28040. Alternatively, use Launch Rust on this page to start Rust via Steam and join. https://discord.com/invite/esCaNaG6kf is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167781,ts20,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp50
Max players It holds up to 50 players.
ts20
Group limit Teams can have no more than 20 players.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.