When Is Rust Force Wipe
44,708 playing now

OnlineNA66.51.99.69:28060checked 7m ago

2X- Dingo Rust - Weekly-Quads

2x quad weekly wipes vanillamoddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #7,957 top 36% · #1195 in NA
Last wipe 5d ago weekly schedule
Next wipe 1d 16h Thu 15 Oct, 18:12 UTC

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 36% of all ranked servers, top 65% in NA, and #442 of the quad servers (top 54%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:12 UTC, in 1d 16h. Its weekly schedule tag · low confidence

Usual gap 7 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 3

Coming wipes

1d 16hThu 15 Oct, 18:12 UTC
8d 16hThu 22 Oct, 18:12 UTC
15d 16hThu 29 Oct, 18:12 UTC
22d 17hThu 5 Nov, 19:00 UTC FW
29d 16hThu 12 Nov, 18:12 UTC
36d 16hThu 19 Nov, 18:12 UTC
43d 16hThu 26 Nov, 18:12 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:12 UTC5d ago 2 – running 0
Thu 1 Oct, 18:13 UTC FW12d ago 2 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 149 on average 169/ 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 43 on average 5/ 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · weekly · 3 on average 3/ 200
Helix 2x Weekly Solo/Duo/Trio/Quad|No BP wipes|Noob FriendlyNA · quad · 2x · weekly · 1 on average 1/ 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 270 on average 340/ 400
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 197 on average 83/ 200

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on 2X- Dingo Rust - Weekly-Quads?

The name of 2X- Dingo Rust - Weekly-Quads includes a gather rate of 2x. A maximum of 4 players per group, namely quad. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. Its self-description is vanilla: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC, Valve's anti-cheat, is enabled.

What map is used on 2X- Dingo Rust - Weekly-Quads?

2X- Dingo Rust - Weekly-Quads uses a procedural map of size 4,050 with seed 702336301, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player count

How many players are on 2X- Dingo Rust - Weekly-Quads?

The current population of 2X- Dingo Rust - Weekly-Quads is 0, out of 100 slots. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours occurred at 05:00 UTC, with 0 players.

Where does 2X- Dingo Rust - Weekly-Quads stand in the rankings of Rust servers?

For player hours in the last seven days, 2X- Dingo Rust - Weekly-Quads ranks #7,957 overall, #1,195 in North America, and is in the top 36% of all ranked servers. It holds #442 among quad servers.

Server tags

What is the meaning of the tags on 2X- Dingo Rust - Weekly-Quads?

The game's server browser reads these tags from 2X- Dingo Rust - Weekly-Quads: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): A team may contain up to 4 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^w (Weekly): It wipes every week; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game; NA (North America): In the server browser, this appears under North America. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does 2X- Dingo Rust - Weekly-Quads appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include 2X- Dingo Rust - Weekly-Quads: Rust modded servers, listed live, 2x Rust servers and Rust servers in North America. Filter Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x to find it on the server list.

Operator and location

Where can 2X- Dingo Rust - Weekly-Quads be found?

In North America, 2X- Dingo Rust - Weekly-Quads lists itself with the NA tag. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 66.51.99.69:28060.

How smooth is the performance on 2X- Dingo Rust - Weekly-Quads?

The average server fps over the last 48 hours was 58, with a low of 37. The world held as many as 96,659 entities: buildings, deployables and all other objects. At its peak it used 3,216 MB of memory. What players call lag is low fps plus a rising entity count.

How reliable is 2X- Dingo Rust - Weekly-Quads, and is it currently online?

2X- Dingo Rust - Weekly-Quads is currently up. The uptime it reports puts the last restart at about 13 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 1 October 2026.

What Rust version is 2X- Dingo Rust - Weekly-Quads on?

Rust network protocol 2634 and build 167781 on Linux is what 2X- Dingo Rust - Weekly-Quads runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does 2X- Dingo Rust - Weekly-Quads wipe?

The schedule of 2X- Dingo Rust - Weekly-Quads cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 15 October at 18:12 UTC. The world in play now was built 5 days 7 hours ago. The tags list a weekly wipe schedule.

What can you expect on 2X- Dingo Rust - Weekly-Quads when wipe day arrives?

Its recent wipes averaged 2 players at peak. 22 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. Otherwise, the crowd fell below half by day 3.

How to join

How can you connect to 2X- Dingo Rust - Weekly-Quads?

Use the console: press F1 in Rust and enter client.connect 66.51.99.69:28060. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167781,ts4,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts4
Group limit A team may contain up to 4 players.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The current game build is 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^w
Weekly It wipes every week.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.