Offline68.33.203.40:28015checked 27d ago
Cr4SH
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Cr4SH?
A gather rate is not given in the name of Cr4SH. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server: the server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for Cr4SH?
The map on Cr4SH is procedural, made by the game.
Population
How populated is Cr4SH?
At the moment Cr4SH is offline, and it was last online 27 days 6 hours ago.
What position does Cr4SH hold in the Rust server rankings?
Cr4SH is in the top – of all ranked servers, at #15,484 for player hours over the last seven days.
Tags
What are the tags on Cr4SH and what do they mean?
The game's server browser reads these tags from Cr4SH: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Cr4SH appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Cr4SH is placed in these lists: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Operator and location
What is the location of Cr4SH?
Region: not published by Cr4SH. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 68.33.203.40:28015.
What is the uptime and reliability of Cr4SH?
Right now Cr4SH is down; the last sighting was 27 days 6 hours ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 17 September 2026.
What Rust version is Cr4SH on?
Rust network protocol 2633 and build 164530 on Windows is what Cr4SH runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
When does Cr4SH wipe?
Too few wipes of Cr4SH are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 27 days 9 hours ago.
How to join
What is the process to join Cr4SH?
Open Rust, press F1 for the console, then type client.connect 68.33.203.40:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.