Offline71.171.125.142:28015checked 10d ago
Electrical Test Site 67
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:06 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Electrical Test Site 67?
No gather rate appears in the name of Electrical Test Site 67. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Carbon plugins are in use. It uses the term vanilla for itself: no rates, kits or rules are altered from Facepunch's version. The server has VAC on: Valve's anti-cheat.
Which map is running on Electrical Test Site 67?
The map on Electrical Test Site 67 is procedural, made by the game.
Player count
How populated is Electrical Test Site 67?
Right now Electrical Test Site 67 is offline, with its last appearance 10 days 8 hours ago.
What position does Electrical Test Site 67 hold in the Rust server rankings?
Electrical Test Site 67 is in the top 71% of all ranked servers, at #15,940 for player hours over the last seven days.
Tags
How should you interpret the tags on Electrical Test Site 67?
The server browser reads gmvanilla (Game mode): The game mode is vanilla survival; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The current game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): The plugin framework is Carbon from the tags Electrical Test Site 67 publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Electrical Test Site 67 appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Electrical Test Site 67: Rust modded servers, listed live. Filter Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Server details
Where can Electrical Test Site 67 be found?
Region: not published by Electrical Test Site 67. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 71.171.125.142:28015.
How stable is Electrical Test Site 67, and is it online now?
The last time Electrical Test Site 67 was seen was 10 days 8 hours ago; it is offline right now. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for Electrical Test Site 67?
The version on Electrical Test Site 67 is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
When does Electrical Test Site 67 wipe?
Too few wipes of Electrical Test Site 67 are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 10 days 9 hours ago.
What can you expect on Electrical Test Site 67 when wipe day arrives?
Its recent wipes averaged 0 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Join info
How can you connect to Electrical Test Site 67?
Enter client.connect 71.171.125.142:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8
Game
gmvanilla
mp0
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.