When Is Rust Force Wipe
70,423 playing now

Offline72.178.40.244:29015checked 16d ago

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

Players now 0/ 1 0% full
7-day average 0 peak –
Rank #16,943 top 71%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 20:31 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 349/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 356/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 306/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 336/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 64/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 277/ 400

Quick answers

from the figures on this page

Server rules

What are the rules and settings on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The name of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER gives no gather rate. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. The server browser lists it under Community. VAC from Valve is active as anti-cheat.

What map is used on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is procedural, made by the game.

Population

How populated is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

At the moment LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline, and it was last online 16 days ago.

Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER stand in the rankings of Rust servers?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is in the top 71% of all ranked servers, at #16,943 for player hours over the last seven days.

Server tags

What is the meaning of the tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

These tags are set by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is placed in these lists: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more to find it on the server list.

Server info

Where can LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER be found?

Region: not published by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 72.178.40.244:29015.

How reliable is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, and is it currently online?

Right now LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is down; the last sighting was 16 days ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 27 September 2026.

What Rust version is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER on?

The version on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

When does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER wipe?

The wipes of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER on record are too few to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 16 days ago.

What can you expect on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER when wipe day arrives?

An average of 0 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.

Connect

How can you connect to LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Open Rust, press F1 for the console, then type client.connect 72.178.40.244:29015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team, which is the default for Rust.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.