When Is Rust Force Wipe
35,127 playing now

Offline72.231.198.107:28015checked 6d ago

FunPvE Test

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 9d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.3 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:04 UTC9d ago 1 – running 0
Sat 3 Oct, 04:20 UTC11d ago 1 – 1.1 days 1
Fri 2 Oct, 17:48 UTC11d ago 1 – 0.4 days 1
Wed 30 Sep, 19:08 UTC13d ago 1 – 1.9 days 1
Tue 29 Sep, 06:14 UTC14d ago 1 – 1.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 26/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 21/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 12/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on FunPvE Test?

The name of FunPvE Test gives no gather rate. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What map is used on FunPvE Test?

The map on FunPvE Test is procedural, of size 4,500 and seed 1586544950, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Population

How many players are on FunPvE Test?

FunPvE Test is not online at present; the last time it was seen was 6 days 21 hours ago. The average player count for the last seven days is 0.

Where does FunPvE Test stand in the rankings of Rust servers?

Over the last seven days, FunPvE Test ranks #15,961 for player hours, placing it in the top 71% of all ranked servers.

Tags

How should you interpret the tags on FunPvE Test?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): The current game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags FunPvE Test publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does FunPvE Test appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, FunPvE Test is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Where can FunPvE Test be found?

No region is published by FunPvE Test. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 72.231.198.107:28015.

How stable is FunPvE Test, and is it online now?

FunPvE Test is currently offline, with the last sighting 6 days 21 hours ago. The last 7 full days saw it up 2 of 168 hours, 1% of the time. It was first seen by When Is Rust Force Wipe on 24 September 2026.

What Rust version is FunPvE Test on?

The version on FunPvE Test is Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

When does FunPvE Test wipe?

There is no next wipe to predict for FunPvE Test: it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 9 days 21 hours ago.

What happens on wipe day for FunPvE Test?

Its recent wipes averaged 1 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe.

Connect

How can you connect to FunPvE Test?

Enter client.connect 72.231.198.107:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp50
Max players 50 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166652
Build The current game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.