OnlineNA72.34.60.40:29015checked 10m ago
PRIVATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 13 October, 23:17 UTC, in 1h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 23:17 UTC6d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:52 UTC11d ago | 0 | – | 4.6 days | 0 |
| Thu 24 Sep, 05:25 UTC19d ago | 1 | halved by day 4 | 8.1 days | 0 |
| Wed 23 Sep, 03:09 UTC20d ago | 1 | – | 1.1 days | 0 |
| Tue 22 Sep, 09:14 UTC21d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on PRIVATE?
No gather rate appears in the name of PRIVATE. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What map is used on PRIVATE?
PRIVATE uses a procedural map of size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.
Player count
What is the player count on PRIVATE?
On PRIVATE, 0 of 10 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The highest average over the last 48 hours occurred at 01:00 UTC, with 2 players.
What is PRIVATE's ranking among Rust servers?
For player hours in the last seven days, PRIVATE ranks #10,472 overall, #1,327 in North America, and is in the top 47% of all ranked servers.
Tags
What are the tags on PRIVATE and what do they mean?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^w (Weekly): It wipes every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; NA (North America): In the server browser, this appears under North America from the tags PRIVATE publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does PRIVATE appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature PRIVATE: Rust modded servers, listed live and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Operator and location
Where can PRIVATE be found?
With its NA tag, PRIVATE lists itself in North America. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 72.34.60.40:29015.
How smooth is the performance on PRIVATE?
The average server fps over the last 48 hours was 82, with a low of 42. The world held as many as 39,118 entities: buildings, deployables and all other objects. 4,004 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
How reliable is PRIVATE, and is it currently online?
You can connect to PRIVATE at this moment. The uptime it reports puts the last restart at about 3 days 22 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 22 September 2026.
What is the Rust version for PRIVATE?
On Windows, PRIVATE runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
How often does PRIVATE wipe, and when?
The schedule of PRIVATE cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Tuesday 13 October at 23:17 UTC the next wipe is due. The world in play now was built 6 days 22 hours ago. Its tags state a weekly wipe schedule.
What can you expect on PRIVATE when wipe day arrives?
The recent wipes of this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 4.
Connect
What steps are needed to join PRIVATE?
Open Rust, press F1 for the console, then type client.connect 72.34.60.40:29015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.