When Is Rust Force Wipe
80,906 playing now

Offline73.12.28.104:28015checked 9d ago

Cr4SH

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,962 top 71%
Last wipe 9d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.6 days between real wipes
On rhythm 29% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSun 4 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:41 UTC9d ago 1 – running 0
Sun 4 Oct, 00:15 UTC10d ago 1 – 0.8 days 1
Mon 28 Sep, 01:31 UTC16d ago 1 held half 5.9 days 1
Tue 22 Sep, 21:05 UTC21d ago 1 held half 5.2 days 0
Sun 20 Sep, 14:21 UTC24d ago 1 – 2.3 days 1
Sat 19 Sep, 05:35 UTC25d ago 1 – 1.4 days 0
Fri 18 Sep, 12:00 UTC26d ago 1 – 0.7 days 0
Wed 16 Sep, 22:03 UTC27d ago 1 – 1.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 206/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 191/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 41/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 70/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Cr4SH?

The name of Cr4SH gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is running on Cr4SH?

Cr4SH uses a procedural map that the game generates.

Population

How populated is Cr4SH?

At the moment Cr4SH is offline, and it was last online 9 days 18 hours ago.

Where does Cr4SH stand in the rankings of Rust servers?

Over the last seven days, Cr4SH ranks #15,962 for player hours, placing it in the top 71% of all ranked servers.

Tags

What are the tags on Cr4SH and what do they mean?

These tags are set by Cr4SH and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Cr4SH appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Cr4SH is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Where can Cr4SH be found?

There is no region published by Cr4SH. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 73.12.28.104:28015.

How stable is Cr4SH, and is it online now?

The last time Cr4SH was seen was 9 days 18 hours ago; it is offline right now. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 16 September 2026.

What is the Rust version for Cr4SH?

On Windows, Cr4SH runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

How often does Cr4SH wipe, and when?

There is no next wipe to predict for Cr4SH: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 9 days 19 hours ago.

What happens on wipe day for Cr4SH?

The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 0 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

Join info

How can you connect to Cr4SH?

Use the console: press F1 in Rust and enter client.connect 73.12.28.104:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds up to 10 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.