Offline73.46.68.165:28015checked 16h ago
MOD Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on MOD Test Server?
A gather rate is not given in the name of MOD Test Server. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What map is used on MOD Test Server?
The map on MOD Test Server is procedural, of size 3,000 and seed 12345, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
How many players are on MOD Test Server?
MOD Test Server is not online at present; the last time it was seen was 16 hours ago. The average player count for the last seven days is 0.
What is MOD Test Server's ranking among Rust servers?
Over the last seven days, MOD Test Server ranks #15,960 for player hours, placing it in the top 71% of all ranked servers.
Tags
What are the tags on MOD Test Server and what do they mean?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp200 (Max players): It holds up to 200 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2632 (Protocol): Your game version must match protocol 2632 to connect; cs161125 (Build): The current game build is 161125; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags MOD Test Server publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does MOD Test Server appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, MOD Test Server is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
What is the location of MOD Test Server?
No region is published by MOD Test Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 73.46.68.165:28015.
What is the performance like on MOD Test Server?
It held an average of 200 server fps over the last 48 hours, never below 163. Buildings, deployables and everything else in the world came to a peak of 46,334 entities. 3,133 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
How stable is MOD Test Server, and is it online now?
Right now MOD Test Server is down; the last sighting was 16 hours ago. About 9 days 15 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 160 of 168 hours, 95% of the time. It was first seen by When Is Rust Force Wipe on 20 September 2026.
What is the Rust version for MOD Test Server?
On Windows, MOD Test Server runs Rust network protocol 2632 and build 161125. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
When does MOD Test Server wipe?
The wipes of MOD Test Server on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 56 days 4 hours ago.
Connect
What steps are needed to join MOD Test Server?
Use the console: press F1 in Rust and enter client.connect 73.46.68.165:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp200
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.