When Is Rust Force Wipe
98,990 playing now

Online74.110.198.225:28015checked 8m ago

ZombieNET

Players now 0/ 500 0% full
7-day average 0 peak 1
Rank #11,445 top 52%
Last wipe 23h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.250.50.75119:0023:0004:0008:0013:0017:00Wiped Sat 17 Oct, 19:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020019:0023:0004:0008:0013:0017:00Wiped Sat 17 Oct, 19:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 325 on average 420/ 475
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 304 on average 585/ 600
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 301 on average 612/ 625
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 285 on average 662/ 675
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 249 on average 524/ 600
Rustoria.co - EU LongEU · groups of 14+ · monthly · 235 on average 337/ 375

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on ZombieNET?

No gather rate appears in the name of ZombieNET. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. It is a community server: the server browser shows it under Community. The server has VAC on: Valve's anti-cheat.

What is the map for ZombieNET?

A procedural map of size 4,500 with seed 1337 runs on ZombieNET, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

How populated is ZombieNET?

On ZombieNET, 0 of 500 slots are filled right now. Averaging 0 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 01:00 UTC with an average of 1 players.

What position does ZombieNET hold in the Rust server rankings?

Over the last seven days, ZombieNET ranks #11,445 for player hours, placing it in the top 52% of all ranked servers.

Lists and tags

What is the meaning of the tags on ZombieNET?

The game's server browser reads these tags from ZombieNET: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds up to 500 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does ZombieNET appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include ZombieNET: Best Rust community servers and Rust zombie servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server info

Where can ZombieNET be found?

No region is published by ZombieNET. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 74.110.198.225:28015.

How smooth is the performance on ZombieNET?

Over the last 48 hours the average was 149 server fps, and the lowest was 125. Buildings, deployables and everything else in the world came to a peak of 121,463 entities. At its peak it used 3,136 MB of memory. When fps is low and entities climb, players feel it as lag.

How reliable is ZombieNET, and is it currently online?

Right now ZombieNET is up. About 21 hours ago is when it last restarted, based on its reported uptime. First seen by When Is Rust Force Wipe on 17 October 2026.

What is the Rust version for ZombieNET?

The version on ZombieNET is Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

On what schedule does ZombieNET wipe?

Too few wipes of ZombieNET are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 23 hours ago.

Join info

What steps are needed to join ZombieNET?

Enter client.connect 74.110.198.225:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players It holds up to 500 players.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.