When Is Rust Force Wipe
78,398 playing now

Offline74.130.231.139:28015checked 6h ago

KSK-Labs

moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #6,072 top 27%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75108:0001:0003:0004:0006:0008:00Wiped Tue 13 Oct, 08:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020008:0001:0003:0004:0006:0008:00Wiped Tue 13 Oct, 08:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1 days between real wipes
On rhythm 57% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:02 UTC1d ago – – running 0
Sun 11 Oct, 19:53 UTC2d ago 0 – 1.5 days 0
Thu 8 Oct, 20:25 UTC5d ago 2 held half 3 days 1
Thu 8 Oct, 02:01 UTC6d ago 2 – 0.8 days 0
Wed 7 Oct, 01:22 UTC7d ago 1 – 1 days 0
Tue 6 Oct, 01:59 UTC8d ago 1 – 1 days 1
Mon 5 Oct, 03:06 UTC9d ago 1 – 1 days 1
Sun 4 Oct, 06:39 UTC10d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 195/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 185/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 47/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 71/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on KSK-Labs?

A gather rate is not given in the name of KSK-Labs. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Carbon plugins are in use. The server has VAC on: Valve's anti-cheat.

What map is used on KSK-Labs?

KSK-Labs uses a procedural map of size 4,250 with seed 1421421030, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Population

How populated is KSK-Labs?

Right now KSK-Labs is offline, with its last appearance 6 hours ago. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 03:00 UTC, when the average was 1 players.

What is KSK-Labs's ranking among Rust servers?

Over the last seven days, KSK-Labs ranks #6,072 for player hours, placing it in the top 27% of all ranked servers.

Tags

What is the meaning of the tags on KSK-Labs?

The game's server browser reads these tags from KSK-Labs: gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework used. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does KSK-Labs appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, KSK-Labs is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

Where can KSK-Labs be found?

There is no region published by KSK-Labs. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 74.130.231.139:28015.

Is the performance on KSK-Labs good?

Over the last 48 hours the average was 128 server fps, and the lowest was 101. The world held as many as 100,992 entities: buildings, deployables and all other objects. 2,972 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of KSK-Labs?

The last time KSK-Labs was seen was 6 hours ago; it is offline right now. The uptime it reports puts the last restart at about 4 hours ago. It was up for 61 of the last 7 full days' 168 hours, 36% of the time. It was first seen by When Is Rust Force Wipe on 4 October 2026.

What is the Rust version for KSK-Labs?

On Windows, KSK-Labs runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.

Wipe schedule

How often does KSK-Labs wipe, and when?

No next wipe can be predicted for KSK-Labs, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 30 hours ago.

What happens on wipe day for KSK-Labs?

The recent wipes of this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

How to join

How can you connect to KSK-Labs?

Open Rust, press F1 for the console, then type client.connect 74.130.231.139:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp100
Max players It holds up to 100 players.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded; the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework used.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.