Offline74.130.231.139:28025checked 10h ago
KSK-Labs Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:22 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 03:42 UTC2d ago | – | – | – | 1 |
| Mon 12 Oct, 02:51 UTC2d ago | – | – | – | 1 |
| Mon 12 Oct, 01:49 UTC2d ago | – | – | – | 0 |
| Fri 9 Oct, 07:02 UTC5d ago | 1 | – | 2.8 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on KSK-Labs Testing?
The name of KSK-Labs Testing gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What map is used on KSK-Labs Testing?
The map on KSK-Labs Testing is procedural, of size 3,500 and seed 3486489, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How many players are on KSK-Labs Testing?
Right now KSK-Labs Testing is offline, with its last appearance 10 hours ago. The seven-day average is 0 players, with a peak of 1. In the last 48 hours, the peak hour was 02:00 UTC with an average of 1 players.
What is KSK-Labs Testing's ranking among Rust servers?
KSK-Labs Testing is in the top 45% of all ranked servers, at #9,904 for player hours over the last seven days.
Server tags
What are the tags on KSK-Labs Testing and what do they mean?
These tags are set by KSK-Labs Testing and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework used. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does KSK-Labs Testing appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include KSK-Labs Testing: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
Where can KSK-Labs Testing be found?
There is no region published by KSK-Labs Testing. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 74.130.231.139:28025.
Is the performance on KSK-Labs Testing good?
It held an average of 165 server fps over the last 48 hours, never below 137. Buildings, deployables and everything else in the world came to a peak of 101,582 entities. Memory use peaked at 2,406 MB. Players feel lag when fps drops and entity counts climb.
How stable is KSK-Labs Testing, and is it online now?
The last time KSK-Labs Testing was seen was 10 hours ago; it is offline right now. Its reported uptime shows a restart roughly 32 minutes ago. The last 4 full days saw it up 15 of 96 hours, 16% of the time. First seen by When Is Rust Force Wipe on 9 October 2026.
Which Rust version is used on KSK-Labs Testing?
On Windows, KSK-Labs Testing runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe schedule
On what schedule does KSK-Labs Testing wipe?
None of the resets on KSK-Labs Testing is a wipe. It makes a new world every few hours and keeps no wipe schedule.
Join info
What steps are needed to join KSK-Labs Testing?
Open Rust, press F1 for the console, then type client.connect 74.130.231.139:28025. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.