OnlineEU76.13.46.25:28115checked 11m ago
HUMANLINK x2 | FR | Familial
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU, and #504 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on HUMANLINK x2 | FR | Familial?
The name of HUMANLINK x2 | FR | Familial includes a gather rate of 2x. A maximum of 3 players per group, namely trio. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.
Which map is running on HUMANLINK x2 | FR | Familial?
HUMANLINK x2 | FR | Familial uses a procedural map of size 2,500 with seed 1699737463, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
What is the player count on HUMANLINK x2 | FR | Familial?
The current population of HUMANLINK x2 | FR | Familial is 0, out of 10 slots. The seven-day average player count is 0.
What is HUMANLINK x2 | FR | Familial's ranking among Rust servers?
Over the last seven days, HUMANLINK x2 | FR | Familial is #15,977 for player hours, in the top 71% of all ranked servers and #2,522 in Europe. It holds #504 among trio servers.
Tags
What is the meaning of the tags on HUMANLINK x2 | FR | Familial?
The game's server browser reads these tags from HUMANLINK x2 | FR | Familial: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts3 (Group limit): Teams can have no more than 3 players; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs163493 (Build): The current game build is 163493; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; EU (Europe): Its place in the server browser is under Europe. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does HUMANLINK x2 | FR | Familial appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include HUMANLINK x2 | FR | Familial: EU Rust servers, Rust modded servers, listed live, 2x Rust servers and Trio Rust servers, listed live. Its filters on the server list are Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
Operator and location
What is the location of HUMANLINK x2 | FR | Familial?
With its EU tag, HUMANLINK x2 | FR | Familial lists itself in Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 76.13.46.25:28115.
Is the performance on HUMANLINK x2 | FR | Familial good?
It held an average of 32 server fps over the last 48 hours, never below 9. Buildings, deployables and everything else in the world came to a peak of 31,707 entities. At its peak it used 3,361 MB of memory. Players feel lag when fps drops and entity counts climb.
How reliable is HUMANLINK x2 | FR | Familial, and is it currently online?
HUMANLINK x2 | FR | Familial is currently up. The uptime it reports puts the last restart at about 14 days 2 hours ago. It was up for 144 of the last 7 full days' 168 hours, 86% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is HUMANLINK x2 | FR | Familial on?
The version on HUMANLINK x2 | FR | Familial is Rust network protocol 2633 and build 163493, on Linux. Steam updates your game, but you need the same protocol to join.
Wipe schedule
When does HUMANLINK x2 | FR | Familial wipe?
An estimate from the force wipe gives the next wipe of HUMANLINK x2 | FR | Familial. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 34 days 5 hours ago. Its tags list a monthly wipe schedule.
Join info
What is the process to join HUMANLINK x2 | FR | Familial?
Open Rust, press F1 for the console, then type client.connect 76.13.46.25:28115. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^m,EU,gmrust,cs163493,ts3,^o^z
Game
gmrust
mp10
ts3
v2633
cs163493
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.